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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Improved Algorithms for Monotone Moldable Job Scheduling ...
Kilian Grage, Klaus Jansen, Felix Ohnesorge · 2023-03-03 · via cs.DS updates on arXiv.org

In the moldable job scheduling problem one has to assign a set of $n$ jobs to $m$ machines, in order to minimize the time it takes to process all jobs. Each job is moldable, so it can be assigned not only to one but any number of the equal machines. We assume that the work of each job is monotone and that jobs can be placed non-contiguously. In this work we present a $(\frac 3 2 + ε)$-approximation algorithm with a worst-case runtime of ${O(n \log^2(\frac 1 ε+ \frac {\log (εm)} ε) + \frac{n}ε \log(\frac 1 ε) {\log (εm)})}$ when $m\le 16n$. This is an improvement over the best known algorithm of the same quality by a factor of $\frac 1 ε$ and several logarithmic dependencies. We complement this result with an improved FPTAS with running time $O(n \log^2(\frac 1 ε+ \frac {\log (εm)} ε))$ for instances with many machines $m> 8\frac n ε$. This yields a $\frac 3 2$-approximation with runtime $O(n \log^2(\log m))$ when $m>16n$. We achieve these results through one new core observation: In an approximation setting one does not need to consider all $m$ possible allotments for each job. We will show that we can reduce the number of relevant allotments for each job from $m$ to $O(\frac 1 ε+ \frac {\log (εm)}ε)$. Using this observation immediately yields the improved FPTAS. For the other result we use a reduction to the knapsack problem first introduced by Mounié, Rapine and Trystram. We use the reduced number of machines to give a new elaborate rounding scheme and define a modified version of this this knapsack instance. This in turn allows for the application of a convolution based algorithm by Axiotis and Tzamos. We further back our theoretical results through a practical implementation and compare our algorithm to the previously known best result.