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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Engineering Compact Data Structures for Rank and Select Q...
Florian Kurpicz · 2022-06-03 · via cs.DS updates on arXiv.org

Bit vectors are fundamental building blocks of many succinct data structures. They can be used to represent graphs, are an important part of many text indices in the form of the wavelet tree, and can be used to encode ordered sequences of integers as Elias-Fano codes. To do so, two queries have to be answered: namely rank and select queries. Given a position in the bit vector, a rank query returns the number of 1-bits before that position. A select query, given a parameter $j$, returns the position of the $j$-th 1-bit. On a length-n bit vector, both queries can be answered in $O(1)$ time and require $o(n)$ bits of additional space. In practice, the smallest (uncompressed) rank and select data structure cs-poppy has a space overhead of $\approx$ 3.51% [Zhou et al., SEA 13]. In this paper, we present an improved rank and select data structure that has the same space overhead but can answer queries up to 8% (rank) and 16.5% (select) faster compared with cs-poppy.