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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
No-Regret M${}^{\natural}$-Concave Function Maximization:...
Taihei Oki, Shinsaku Sakaue · 2024-05-21 · via cs.DS updates on arXiv.org

M${}^{\natural}$-concave functions, a.k.a. gross substitute valuation functions, play a fundamental role in many fields, including discrete mathematics and economics. In practice, perfect knowledge of M${}^{\natural}$-concave functions is often unavailable a priori, and we can optimize them only interactively based on some feedback. Motivated by such situations, we study online M${}^{\natural}$-concave function maximization problems, which are interactive versions of the problem studied by Murota and Shioura (1999). For the stochastic bandit setting, we present $O(T^{-1/2})$-simple regret and $O(T^{2/3})$-regret algorithms under $T$ times access to unbiased noisy value oracles of M${}^{\natural}$-concave functions. A key to proving these results is the robustness of the greedy algorithm to local errors in M${}^{\natural}$-concave function maximization, which is one of our main technical results. While we obtain those positive results for the stochastic setting, another main result of our work is an impossibility in the adversarial setting. We prove that, even with full-information feedback, no algorithms that run in polynomial time per round can achieve $O(T^{1-c})$ regret for any constant $c > 0$. Our proof is based on a reduction from the matroid intersection problem for three matroids, which would be a novel approach to establishing the hardness in online learning.