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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Space-Time Trade-off in Integer Linear Scaling Rounded to...
Kyeong Soo Kim · 2026-05-21 · via cs.DS updates on arXiv.org

We formulate the problem of clock skew compensation as a special case of the integer linear scaling in the form of iD/A and propose two algorithms -- i.e., the multiplicative decomposition of integer division (MDID) and the additive decomposition of direct search (ADDS) -- for its nearest integer solution, which are not only immune to floating-point precision loss but also non-incremental unlike our prior approaches based on Bresenham's algorithm. Having theoretically established both decomposition algorithms based on a unified and rigorous formulation of the problem of the integer linear scaling rounded to the nearest integer, we discuss the space-time trade-off through the analysis of their computational complexities and non-overflow conditions. Through the numerical examples in a practical context of clock skew compensation under two different scenarios based on 32-bit and 64-bit integers, we observe that MDID can obtain the nearest integer solutions with the complexity of O(1) when D is much smaller than the maximum value of the underlying integer type but overflows otherwise; in comparison, ADDS can handle all the cases under both scenarios without overflows but at the expense of increased computational complexity when i approaches the maximum value of the underlying integer type. We also observe that ADDS based on 32-bit integers is equivalent to the clock skew compensation based on 64-bit double-precision floating-point arithmetic, while both algorithms based on 64-bit integers are equivalent to the clock skew compensation based on 128-bit quadruple-precision floating-point arithmetic, which highlights another trade-off between the bounded compensation errors and lower space complexity of the integer-based decomposition algorithms and the lower chances of overflows resulting from the wide ranges of numbers of the clock skew compensation based on floating-point arithmetic.