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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Matching with Stochastic Rewards: Optimal Competit...
Vineet Goyal, Rajan Udwani · 2019-05-30 · via cs.DS updates on arXiv.org

The problem of online matching with stochastic rewards is a generalization of the online bipartite matching problem where each edge has a probability of success. When a match is made it succeeds with the probability of the corresponding edge. Introducing this model, Mehta and Panigrahi (FOCS 2012) focused on the special case of identical edge probabilities. Comparing against a deterministic offline LP, they showed that the Ranking algorithm of Karp et al. (STOC 1990) is 0.534 competitive and proposed a new online algorithm with an improved guarantee of $0.567$ for vanishingly small probabilities. For the case of vanishingly small but heterogeneous probabilities Mehta et al. (SODA 2015), gave a 0.534 competitive algorithm against the same LP benchmark. For the more general vertex-weighted version of the problem, to the best of our knowledge, no results being $1/2$ were previously known even for identical probabilities. We focus on the vertex-weighted version and give two improvements. First, we show that a natural generalization of the Perturbed-Greedy algorithm of Aggarwal et al. (SODA 2011), is $(1-1/e)$ competitive when probabilities decompose as a product of two factors, one corresponding to each vertex of the edge. This is the best achievable guarantee as it includes the case of identical probabilities and in particular, the classical online bipartite matching problem. Second, we give a deterministic $0.596$ competitive algorithm for the previously well studied case of fully heterogeneous but vanishingly small edge probabilities. A key contribution of our approach is the use of novel path-based analysis. This allows us to compare against the natural benchmarks of adaptive offline algorithms that know the sequence of arrivals and the edge probabilities in advance, but not the outcomes of potential matches.