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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approximation Algorithms for Optimal Hopsets
Michael Dinitz, Ama Koranteng, Yasamin Nazari · 2025-02-10 · via cs.DS updates on arXiv.org

For a given graph $G$, a "hopset" $H$ with hopbound $β$ and stretch $α$ is a set of edges such that between every pair of vertices $u$ and $v$, there is a path with at most $β$ hops in $G \cup H$ that approximates the distance between $u$ and $v$ up to a multiplicative stretch of $α$. Hopsets have found a wide range of applications for distance-based problems in various computational models since the 90s. More recently, there has been significant interest in understanding these fundamental objects from an existential and structural perspective. But all of this work takes a worst-case (or existential) point of view: How many edges do we need to add to satisfy a given hopbound and stretch requirement for any input graph? We initiate the study of the natural optimization variant of this problem: given a specific graph instance, what is the minimum number of edges that satisfy the hopbound and stretch requirements? We give approximation algorithms for a generalized hopset problem which, when combined with known existential bounds, lead to different approximation guarantees for various regimes depending on hopbound, stretch, and directed vs. undirected inputs. We complement our upper bounds with a lower bound that implies Label Cover hardness for directed hopsets and shortcut sets with hopbound at least $3$.