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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On a game theoretic approach to capacity maximization in ...
Eyjólfur Ingi Ásgeirsson, Pradipta Mitra · 2010-08-10 · via cs.DS updates on arXiv.org

We consider the capacity problem (or, the single slot scheduling problem) in wireless networks. Our goal is to maximize the number of successful connections in arbitrary wireless networks where a transmission is successful only if the signal-to-interference-plus-noise ratio at the receiver is greater than some threshold. We study a game theoretic approach towards capacity maximization introduced by Andrews and Dinitz (INFOCOM 2009) and Dinitz (INFOCOM 2010). We prove vastly improved bounds for the game theoretic algorithm. In doing so, we achieve the first distributed constant factor approximation algorithm for capacity maximization for the uniform power assignment. When compared to the optimum where links may use an arbitrary power assignment, we prove a $O(\log Δ)$ approximation, where $Δ$ is the ratio between the largest and the smallest link in the network. This is an exponential improvement of the approximation factor compared to existing results for distributed algorithms. All our results work for links located in any metric space. In addition, we provide simulation studies clarifying the picture on distributed algorithms for capacity maximization.