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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Faster Monotone Min-Plus Product, Range Mode, and Single ...
Yuzhou Gu, Adam Polak, Virginia Vassilevska Williams, Yinzhan Xu · 2021-05-07 · via cs.DS updates on arXiv.org

One of the most basic graph problems, All-Pairs Shortest Paths (APSP) is known to be solvable in $n^{3-o(1)}$ time, and it is widely open whether it has an $O(n^{3-ε})$ time algorithm for $ε> 0$. To better understand APSP, one often strives to obtain subcubic time algorithms for structured instances of APSP and problems equivalent to it, such as the Min-Plus matrix product. A natural structured version of Min-Plus product is Monotone Min-Plus product which has been studied in the context of the Batch Range Mode [SODA'20] and Dynamic Range Mode [ICALP'20] problems. This paper improves the known algorithms for Monotone Min-Plus Product and for Batch and Dynamic Range Mode, and establishes a connection between Monotone Min-Plus Product and the Single Source Replacement Paths (SSRP) problem on an $n$-vertex graph with potentially negative edge weights in $\{-M, \ldots, M\}$. SSRP with positive integer edge weights bounded by $M$ can be solved in $\tilde{O}(Mn^ω)$ time, whereas the prior fastest algorithm for graphs with possibly negative weights [FOCS'12] runs in $O(M^{0.7519} n^{2.5286})$ time, the current best running time for directed APSP with small integer weights. Using Monotone Min-Plus Product, we obtain an improved $O(M^{0.8043} n^{2.4957})$ time SSRP algorithm, showing that SSRP with constant negative integer weights is likely easier than directed unweighted APSP, a problem that is believed to require $n^{2.5-o(1)}$ time. Complementing our algorithm for SSRP, we give a reduction from the Bounded-Difference Min-Plus Product problem studied by Bringmann et al. [FOCS'16] to negative weight SSRP. This reduction shows that it might be difficult to obtain an $\tilde{O}(M n^ω)$ time algorithm for SSRP with negative weight edges, thus separating the problem from SSRP with only positive weight edges.