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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Efficient, Out-of-Memory Sparse MTTKRP on Massively Paral...
Andy Nguyen, Ahmed E. Helal, Fabio Checconi, Jan Laukemann, Jesm · 2022-01-29 · via cs.DS updates on arXiv.org

Tensor decomposition (TD) is an important method for extracting latent information from high-dimensional (multi-modal) sparse data. This study presents a novel framework for accelerating fundamental TD operations on massively parallel GPU architectures. In contrast to prior work, the proposed Blocked Linearized Coordinate (BLCO) format enables efficient out-of-memory computation of tensor algorithms using a unified implementation that works on a single tensor copy. Our adaptive blocking and linearization strategies not only meet the resource constraints of GPU devices, but also accelerate data indexing, eliminate control-flow and memory-access irregularities, and reduce kernel launching overhead. To address the substantial synchronization cost on GPUs, we introduce an opportunistic conflict resolution algorithm, in which threads collaborate instead of contending on memory access to discover and resolve their conflicting updates on-the-fly, without keeping any auxiliary information or storing non-zero elements in specific mode orientations. As a result, our framework delivers superior in-memory performance compared to prior state-of-the-art, and is the only framework capable of processing out-of-memory tensors. On the latest Intel and NVIDIA GPUs, BLCO achieves 2.12-2.6X geometric-mean speedup (with up to 33.35X speedup) over the state-of-the-art mixed-mode compressed sparse fiber (MM-CSF) on a range of real-world sparse tensors.