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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Almost Optimal Bounds for Sublinear-Time Sampling of $k$-...
Talya Eden, Dana Ron, Will Rosenbaum · 2020-12-08 · via cs.DS updates on arXiv.org

In this work, we consider the problem of sampling a $k$-clique in a graph from an almost uniform distribution in sublinear time in the general graph query model. Specifically the algorithm should output each $k$-clique with probability $(1\pm ε)/n_k$, where $n_k$ denotes the number of $k$-cliques in the graph and $ε$ is a given approximation parameter. We prove that the query complexity of this problem is \[ Θ^*\left(\max\left\{ \left(\frac{(nα)^{k/2}}{ n_k}\right)^{\frac{1}{k-1}} ,\; \min\left\{nα,\frac{nα^{k-1}}{n_k} \right\}\right\}\right). \] where $n$ is the number of vertices in the graph, $α$ is its arboricity, and $Θ^*$ suppresses the dependence on $(\log n/ε)^{O(k)}$. Interestingly, this establishes a separation between approximate counting and approximate uniform sampling in the sublinear regime. For example, if $k=3$, $α= O(1)$, and $n_3$ (the number of triangles) is $Θ(n)$, then we get a lower bound of $Ω(n^{1/4})$ (for constant $ε$), while under these conditions, a $(1\pm ε)$-approximation of $n_3$ can be obtained by performing $\textrm{poly}(\log(n/ε))$ queries (Eden, Ron and Seshadhri, SODA20). Our lower bound follows from a construction of a family of graphs with arboricity $α$ such that in each graph there are $n_k$ cliques (of size $k$), where one of these cliques is "hidden" and hence hard to sample. Our upper bound is based on defining a special auxiliary graph $H_k$, such that sampling edges almost uniformly in $H_k$ translates to sampling $k$-cliques almost uniformly in the original graph $G$. We then build on a known edge-sampling algorithm (Eden, Ron and Rosenbaum, ICALP19) to sample edges in $H_k$, where the challenge is simulate queries to $H_k$ while being given access only to $G$.