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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Tracking the Frequency Moments at All Times
Zengfeng Huang, Wai Ming Tai, Ke Yi · 2014-12-05 · via cs.DS updates on arXiv.org

The traditional requirement for a randomized streaming algorithm is just {\em one-shot}, i.e., algorithm should be correct (within the stated $\eps$-error bound) at the end of the stream. In this paper, we study the {\em tracking} problem, where the output should be correct at all times. The standard approach for solving the tracking problem is to run $O(\log m)$ independent instances of the one-shot algorithm and apply the union bound to all $m$ time instances. In this paper, we study if this standard approach can be improved, for the classical frequency moment problem. We show that for the $F_p$ problem for any $1 < p \le 2$, we actually only need $O(\log \log m + \log n)$ copies to achieve the tracking guarantee in the cash register model, where $n$ is the universe size. Meanwhile, we present a lower bound of $Ω(\log m \log\log m)$ bits for all linear sketches achieving this guarantee. This shows that our upper bound is tight when $n=(\log m)^{O(1)}$. We also present an $Ω(\log^2 m)$ lower bound in the turnstile model, showing that the standard approach by using the union bound is essentially optimal.