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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Matching in Geometric Random Graphs
Flore Sentenac, Nathan Noiry, Matthieu Lerasle, Laurent Ménard, · 2023-06-14 · via cs.DS updates on arXiv.org

We investigate online maximum cardinality matching, a central problem in ad allocation. In this problem, users are revealed sequentially, and each new user can be paired with any previously unmatched campaign that it is compatible with. Despite the limited theoretical guarantees, the greedy algorithm, which matches incoming users with any available campaign, exhibits outstanding performance in practice. Some theoretical support for this practical success was established in specific classes of graphs, where the connections between different vertices lack strong correlations - an assumption not always valid. To bridge this gap, we focus on the following model: both users and campaigns are represented as points uniformly distributed in the interval $[0,1]$, and a user is eligible to be paired with a campaign if they are similar enough, i.e. the distance between their respective points is less than $c/N$, with $c>0$ a model parameter. As a benchmark, we determine the size of the optimal offline matching in these bipartite random geometric graphs. In the online setting and investigate the number of matches made by the online algorithm closest, which greedily pairs incoming points with their nearest available neighbors. We demonstrate that the algorithm's performance can be compared to its fluid limit, which is characterized as the solution to a specific partial differential equation (PDE). From this PDE solution, we can compute the competitive ratio of closest, and our computations reveal that it remains significantly better than its worst-case guarantee. This model turns out to be related to the online minimum cost matching problem, and we can extend the results to refine certain findings in that area of research. Specifically, we determine the exact asymptotic cost of closest in the $ε$-excess regime, providing a more accurate estimate than the previously known loose upper bound.