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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Depth Optimized Ansatz Circuit in QAOA for Max-Cut
Ritajit Majumdar, Debasmita Bhoumik, Dhiraj Madan, Dhinakaran Vi · 2021-10-10 · via cs.DS updates on arXiv.org

While a Quantum Approximate Optimization Algorithm (QAOA) is intended to provide a quantum advantage in finding approximate solutions to combinatorial optimization problems, noise in the system is a hurdle in exploiting its full potential. Several error mitigation techniques have been studied to lessen the effect of noise on this algorithm. Recently, Majumdar et al. proposed a Depth First Search (DFS) based method to reduce $n-1$ CNOT gates in the ansatz design of QAOA for finding Max-Cut in a graph G = (V, E), |V| = n. However, this method tends to increase the depth of the circuit, making it more prone to relaxation error. The depth of the circuit is proportional to the height of the DFS tree, which can be $n-1$ in the worst case. In this paper, we propose an $O(Δ\cdot n^2)$ greedy heuristic algorithm, where $Δ$ is the maximum degree of the graph, that finds a spanning tree of lower height, thus reducing the overall depth of the circuit while still retaining the $n-1$ reduction in the number of CNOT gates needed in the ansatz. We numerically show that this algorithm achieves nearly 10 times increase in the probability of success for each iteration of QAOA for Max-Cut. We further show that although the average depth of the circuit produced by this heuristic algorithm still grows linearly with n, our algorithm reduces the slope of the linear increase from 1 to 0.11.