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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Active clustering for labeling training data
Quentin Lutz, Élie de Panafieu, Alex Scott, Maya Stein · 2021-10-27 · via cs.DS updates on arXiv.org

Gathering training data is a key step of any supervised learning task, and it is both critical and expensive. Critical, because the quantity and quality of the training data has a high impact on the performance of the learned function. Expensive, because most practical cases rely on humans-in-the-loop to label the data. The process of determining the correct labels is much more expensive than comparing two items to see whether they belong to the same class. Thus motivated, we propose a setting for training data gathering where the human experts perform the comparatively cheap task of answering pairwise queries, and the computer groups the items into classes (which can be labeled cheaply at the very end of the process). Given the items, we consider two random models for the classes: one where the set partition they form is drawn uniformly, the other one where each item chooses its class independently following a fixed distribution. In the first model, we characterize the algorithms that minimize the average number of queries required to cluster the items and analyze their complexity. In the second model, we analyze a specific algorithm family, propose as a conjecture that they reach the minimum average number of queries and compare their performance to a random approach. We also propose solutions to handle errors or inconsistencies in the experts' answers.