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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Some Results on the Target Set Selection Problem
Chun-Ying Chiang, Liang-Hao Huang, Bo-Jr Li, Jiaojiao Wu, Hong-G · 2011-11-29 · via cs.DS updates on arXiv.org

In this paper we consider a fundamental problem in the area of viral marketing, called T{\scriptsize ARGET} S{\scriptsize ET} S{\scriptsize ELECTION} problem. We study the problem when the underlying graph is a block-cactus graph, a chordal graph or a Hamming graph. We show that if $G$ is a block-cactus graph, then the T{\scriptsize ARGET} S{\scriptsize ET} S{\scriptsize ELECTION} problem can be solved in linear time, which generalizes Chen's result \cite{chen2009} for trees, and the time complexity is much better than the algorithm in \cite{treewidth} (for bounded treewidth graphs) when restricted to block-cactus graphs. We show that if the underlying graph $G$ is a chordal graph with thresholds $θ(v)\leq 2$ for each vertex $v$ in $G$, then the problem can be solved in linear time. For a Hamming graph $G$ having thresholds $θ(v)=2$ for each vertex $v$ of $G$, we precisely determine an optimal target set $S$ for $(G,θ)$. These results partially answer an open problem raised by Dreyer and Roberts \cite{Dreyer2009}.