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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Simple $k$-crashing Plan with a Good Approximation Ratio
Ruixi Luo, Kai Jin, Zelin Ye · 2024-04-16 · via cs.DS updates on arXiv.org

In project management, a project is typically described as an activity-on-edge network (AOE network), where each activity / job is represented as an edge of some network $N$ (which is a DAG). Some jobs must be finished before others can be started, as described by the topology structure of $N$. It is known that job $j_i$ in normal speed would require $b_i$ days to be finished after it is started. Given the network $N$ with the associated edge lengths $b_1,\ldots,b_m$, the duration of the project is determined, which equals the length of the critical path (namely, the longest path) of $N$. To speed up the project (i.e. reduce the duration), the manager can crash a few jobs (namely, reduce the length of the corresponding edges) by investing extra resources into that job. However, the time for completing $j_i$ has a lower bound due to technological limits -- it requires at least $a_i$ days to be completed. Moreover, it is expensive to buy resources. Given $N$ and an integer $k\geq 1$, the $k$-crashing problem asks the minimum amount of resources required to speed up the project by $k$ days. We show a simple and efficient algorithm with an approximation ratio $\frac{1}{1}+\ldots+\frac{1}{k}$ for this problem. We also study a related problem called $k$-LIS, in which we are given a sequence $ω$ of numbers and we aim to find $k$ disjoint increasing subsequence of $ω$ with the largest total length. We show a $(1-\frac{1}{e})$-approximation algorithm which is simple and efficient.