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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A High-Throughput GPU Framework for Adaptive Lossless Com...
2025-11-06 · via cs.DS updates on arXiv.org

The torrential influx of floating-point data from domains like IoT and HPC necessitates high-performance lossless compression to mitigate storage costs while preserving absolute data fidelity. Leveraging GPU parallelism for this task presents significant challenges, including bottlenecks in heterogeneous data movement, complexities in executing precision-preserving conversions, and performance degradation due to anomaly-induced sparsity. To address these challenges, this paper introduces a novel GPU-based framework for floating-point adaptive lossless compression. The proposed solution employs three key innovations: a lightweight asynchronous pipeline that effectively hides I/O latency during CPU-GPU data transfer; a fast and theoretically guaranteed float-to-integer conversion method that eliminates errors inherent in floating-point arithmetic; and an adaptive sparse bit-plane encoding strategy that mitigates the sparsity caused by outliers. Extensive experiments on 12 diverse datasets demonstrate that the proposed framework significantly outperforms state-of-the-art competitors, achieving an average compression ratio of 0.299 (a 9.1% relative improvement over the best competitor), an average compression throughput of 10.82 GB/s (2.4x higher), and an average decompression throughput of 12.32 GB/s (2.4x higher).