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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Towards a Better Understanding of Randomized Greedy Matching
Zhihao Gavin Tang, Xiaowei Wu, Yuhao Zhang · 2019-07-11 · via cs.DS updates on arXiv.org

There has been a long history for studying randomized greedy matching algorithms since the work by Dyer and Frieze~(RSA 1991). We follow this trend and consider the problem formulated in the oblivious setting, in which the algorithm makes (random) decisions that are essentially oblivious to the input graph. We revisit the \textsf{Modified Randomized Greedy (MRG)} algorithm by Aronson et al.~(RSA 1995) that is proved to be $(0.5+ε)$-approximate. In particular, we study a weaker version of the algorithm named \textsf{Random Decision Order (RDO)} that in each step, randomly picks an unmatched vertex and matches it to an arbitrary neighbor if exists. We prove the \textsf{RDO} algorithm is $0.639$-approximate and $0.531$-approximate for bipartite graphs and general graphs respectively. As a corollary, we substantially improve the approximation ratio of \textsf{MRG}. Furthermore, we generalize the \textsf{RDO} algorithm to the edge-weighted case and prove that it achieves a $0.501$ approximation ratio. This result solves the open question by Chan et al.~(SICOMP 2018) about the existence of an algorithm that beats greedy in this setting. As a corollary, it also solves the open questions by Gamlath et al.~(SODA 2019) in the stochastic setting.