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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Sorting and Ranking of Self-Delimiting Numbers with Appli...
Frank Kammer, Johannes Meintrup, Andrej Sajenko · 2020-02-18 · via cs.DS updates on arXiv.org

Assume that an $N$-bit sequence $S$ of $k$ numbers encoded as Elias gamma codes is given as input. We present space-efficient algorithms for sorting, dense ranking and competitive ranking on $S$ in the word RAM model with word size $Ω(\log N)$ bits. Our algorithms run in $O(k + \frac{N}{\log N})$ time and use $O(N)$ bits. The sorting algorithm returns the given numbers in sorted order, stored within a bit-vector of $N$ bits, whereas our ranking algorithms construct data structures that allow us subsequently to return the dense/competitive rank of each number $x$ in $S$ in constant time. For numbers $x \in \mathbb{N}$ with $x > N$ we require the position $p_x$ of $x$ as the input for our dense-/competitive-rank data structure. As an application of our algorithms above we give an algorithm for tree isomorphism, which runs in $O(n)$ time and uses $O(n)$ bits on $n$-node trees. Finally, we generalize our result for tree isomorphism to forests and outerplanar graphs, while maintaining a space-usage of $O(n)$ bits. The previous best linear-time algorithms for trees, forests and outerplanar graph isomorphism all use $Θ(n \log n)$ bits.