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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Graph Balancing and the Power of Two Choices
Nikhil Bansal, Milind Prabhu, Sahil Singla, Siddharth M. Sundara · 2026-04-06 · via cs.DS updates on arXiv.org

In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive, and this bound is the best possible for any algorithm, even with randomization. We study this problem in the i.i.d. model where a base graph $G$ is known in advance and each arrival is an independent uniformly random edge of $G$. This model generalizes the standard power-of-two choices setting, corresponding to $G = K_n$, where the greedy algorithm achieves an $O(\log\!\log n)$ guarantee. We ask whether a similar bound is possible for arbitrary base graphs. While the greedy algorithm is optimal for adversarial arrivals and also for i.i.d. arrivals from regular base graphs (such as $G = K_n$), we show that it can perform poorly in general: there exist mildly irregular graphs $G$ for which greedy is $\widetildeΩ(\log n)$-competitive under i.i.d. arrivals. In sharp contrast, our main result is an $O(\log\!\log n)$-competitive online algorithm for every base graph $G$; this is optimal up to constant factors, since an $Ω(\log\!\log n)$ lower bound already holds even for the complete graph $G = K_n$. The key new idea is a notion of log-skewness for graphs, which captures the irregular substructures in $G$ that force the offline optimum to be large. Moreover, we show that any base graph can be decomposed into ``skew-biregular'' pieces at only $O(\log\!\log n)$ scales of log-skewness, and use this to design a decomposition-based variant of greedy that is $O(\log\!\log n)$-competitive.