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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approximation Algorithms for LCS and LIS with Truly Impro...
Aviad Rubinstein, Saeed Seddighin, Zhao Song, Xiaorui Sun · 2021-11-20 · via cs.DS updates on arXiv.org

Longest common subsequence ($\mathsf{LCS}$) is a classic and central problem in combinatorial optimization. While $\mathsf{LCS}$ admits a quadratic time solution, recent evidence suggests that solving the problem may be impossible in truly subquadratic time. A special case of $\mathsf{LCS}$ wherein each character appears at most once in every string is equivalent to the longest increasing subsequence problem ($\mathsf{LIS}$) which can be solved in quasilinear time. In this work, we present novel algorithms for approximating $\mathsf{LCS}$ in truly subquadratic time and $\mathsf{LIS}$ in truly sublinear time. Our approximation factors depend on the ratio of the optimal solution size over the input size. We denote this ratio by $λ$ and obtain the following results for $\mathsf{LCS}$ and $\mathsf{LIS}$ without any prior knowledge of $λ$. $\bullet$ A truly subquadratic time algorithm for $\mathsf{LCS}$ with approximation factor $Ω(λ^3)$. $\bullet$A truly sublinear time algorithm for $\mathsf{LIS}$ with approximation factor $Ω(λ^3)$. Triangle inequality was recently used by [Boroujeni, Ehsani, Ghodsi, HajiAghayi and Seddighin SODA 2018] and [Charkraborty, Das, Goldenberg, Koucky and Saks FOCS 2018] to present new approximation algorithms for edit distance. Our techniques for $\mathsf{LCS}$ extend the notion of triangle inequality to non-metric settings.