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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Space-Optimal Majority in Population Protocols
Dan Alistarh, James Aspnes, Rati Gelashvili · 2017-04-17 · via cs.DS updates on arXiv.org

Population protocols are a model of distributed computing, in which $n$ agents with limited local state interact randomly, and cooperate to collectively compute global predicates. An extensive series of papers, across different communities, has examined the computability and complexity characteristics of this model. Majority, or consensus, is a central task, in which agents need to collectively reach a decision as to which one of two states $A$ or $B$ had a higher initial count. Two complexity metrics are important: the time that a protocol requires to stabilize to an output decision, and the state space size that each agent requires. It is known that majority requires $Ω(\log \log n)$ states per agent to allow for poly-logarithmic time stabilization, and that $O(\log^2 n)$ states are sufficient. Thus, there is an exponential gap between the upper and lower bounds. We address this question. We provide a new lower bound of $Ω(\log n)$ states for any protocol which stabilizes in $O( n^{1-c} )$ time, for any $c > 0$ constant. This result is conditional on basic monotonicity and output assumptions, satisfied by all known protocols. Technically, it represents a significant departure from previous lower bounds. Instead of relying on dense configurations, we introduce a new surgery technique to construct executions which contradict the correctness of algorithms that stabilize too fast. Subsequently, our lower bound applies to general initial configurations. We give an algorithm for majority which uses $O(\log n)$ states, and stabilizes in $O(\log^2 n)$ time. Central to the algorithm is a new leaderless phase clock, which allows nodes to synchronize in phases of $Θ(n \log{n})$ consecutive interactions using $O(\log n)$ states per node. We also employ our phase clock to build a leader election algorithm with $O(\log n )$ states, which stabilizes in $O(\log^2 n)$ time.