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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Simple Symmetric Sustainable Sorting -- the greeNsort art...
Jens Oehlschlägel · 2024-02-02 · via cs.DS updates on arXiv.org

We explored an uncharted part of the solution space for sorting algorithms: the role of symmetry in divide&conquer algorithms. We found/designed novel simple binary Quicksort and Mergesort algorithms operating in contiguous space which achieve improved trade-offs between worst-case CPU-efficiency, best-case adaptivity and RAM-requirements. The 'greeNsort' algorithms need less hardware (RAM) and/or less energy (CPU) compared to the prior art. The new algorithms fit a theoretical framework: 'Footprint' KPIs allow to compare algorithms with different RAM-requirements, a new 'definition' of sorting API-targets simplifies construction of stable algorithms with mirrored scan directions, and our ordinal machine model encourages robust algorithms that minimize access 'distance'. Unlike earlier 'Quicksorts', our 'Zacksort', 'Zucksort' and 'Ducksort' algorithms optimally marry CPU-efficiency and tie-adaptivity. Unlike earlier 'Mergesorts' which required 100% distant buffer, our 'Frogsort' and 'Geckosort' algorithms achieve similar CPU-efficiency with 50% or less local buffer. Unlike natural Mergesorts such as 'Timsort' which are optimized for the best case of full-presorting, our 'Octosort' and 'Squidsort' algorithms achieve excellent bi-adaptivity to presorted best-cases without sacrificing worst-case efficiency in real sorting tasks. Our 'Walksort' and 'Jumpsort' have lower Footprint than the impressive low-memory 'Grailsort' and 'Sqrtsort' of Astrelin. Given the current climate-emergency, this is a call to action for all maintainers of sorting libraries, all software-engineers using custom sorting code, all professors teaching algorithms, all IT professionals designing programming languages, compilers and CPUs: check for better algorithms and consider symmetric code-mirroring.