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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Random Natural Gradient
Ioannis Kolotouros, Petros Wallden · 2023-11-08 · via cs.DS updates on arXiv.org

Hybrid quantum-classical algorithms appear to be the most promising approach for near-term quantum applications. An important bottleneck is the classical optimization loop, where the multiple local minima and the emergence of barren plateaux make these approaches less appealing. To improve the optimization the Quantum Natural Gradient (QNG) method [Quantum 4, 269 (2020)] was introduced - a method that uses information about the local geometry of the quantum state-space. While the QNG-based optimization is promising, in each step it requires more quantum resources, since to compute the QNG one requires $O(m^2)$ quantum state preparations, where $m$ is the number of parameters in the parameterized circuit. In this work we propose two methods that reduce the resources/state preparations required for QNG, while keeping the advantages and performance of the QNG-based optimization. Specifically, we first introduce the Random Natural Gradient (RNG) that uses random measurements and the classical Fisher information matrix (as opposed to the quantum Fisher information used in QNG). The essential quantum resources reduce to linear $O(m)$ and thus offer a quadratic "speed-up", while in our numerical simulations it matches QNG in terms of accuracy. We give some theoretical arguments for RNG and then benchmark the method with the QNG on both classical and quantum problems. Secondly, inspired by stochastic-coordinate methods, we propose a novel approximation to the QNG which we call Stochastic-Coordinate Quantum Natural Gradient that optimizes only a small (randomly sampled) fraction of the total parameters at each iteration. This method also performs equally well in our benchmarks, while it uses fewer resources than the QNG.