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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On Instance-Optimal Algorithms for a Generalization of Nu...
Mayank Goswami, Riko Jacob · 2022-11-09 · via cs.DS updates on arXiv.org

We generalize the classical nuts and bolts problem to a setting where the input is a collection of $n$ nuts and $m$ bolts, and there is no promise of any matching pairs. It is not allowed to compare a nut directly with a nut or a bolt directly with a bolt, and the goal is to perform the fewest nut-bolt comparisons to discover the partial order between the nuts and bolts. We term this problem \emph{bipartite sorting}. We show that instances of bipartite sorting of the same size exhibit a wide range of complexity, and propose to perform a fine-grained analysis for this problem. We rule out straightforward notions of instance-optimality as being too stringent, and adopt a \emph{neighborhood-based} definition. Our definition may be of independent interest as a unifying lens for instance-optimal algorithms for other static problems existing in literature. This includes problems like sorting (Estivill-Castro and Woods, ACM Comput. Surv. 1992), convex hull (Afshani, Barbay and Chan, JACM 2017), adaptive joins (Demaine, López-Ortiz and Munro, SODA 2000), and the recent concept of universal optimality for graphs (Haeupler, Hladík, Rozhoň, Tarjan and Tětek, 2023). As our main result on bipartite sorting, we give a randomized algorithm that is within a factor of $O(\log ^3 (n+m))$ of being instance-optimal w.h.p., with respect to the neighborhood-based definition. As our second contribution, we generalize bipartite sorting to DAG sorting, when the underlying DAG is not necessarily bipartite. As an unexpected consequence of a simple algorithm for DAG sorting, we rule out a potential lower bound on the widely-studied problem of \emph{sorting with priced information}, posed by (Charikar, Fagin, Guruswami, Kleinberg, Raghavan and Sahai, STOC 2000).