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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast Computation of Isochrones in Road Networks
Moritz Baum, Valentin Buchhold, Julian Dibbelt, Dorothea Wagner · 2015-12-31 · via cs.DS updates on arXiv.org

We study the problem of computing isochrones in road networks, where the objective is to identify the region that is reachable from a given source within a certain amount of time. While there is a wide range of practical applications for this problem (e.g., reachability analyses, geomarketing, visualizing the cruising range of a vehicle), there has been little research on fast computation of isochrones on large, realistic inputs. In this work, we formalize the notion of isochrones in road networks and present a basic approach for the resulting problem based on Dijkstra's algorithm. Moreover, we consider several speedup techniques that are based on previous approaches for one-to-many shortest path computation (or similar scenarios). In contrast to such related problems, the set of targets is not part of the input when computing isochrones. We extend known Multilevel Dijkstra techniques (such as CRP) to the isochrone scenario, adapting a previous technique called isoGRASP to our problem setting (thereby, enabling faster queries). Moreover, we introduce a family of algorithms based on (single-level) graph partitions, following different strategies to exploit the efficient access patterns of PHAST, a well-known approach towards one-to-all queries. Our experimental study reveals that all speedup techniques allow fast isochrone computation on input graphs at continental scale, while providing different tradeoffs between preprocessing effort, space consumption, and query performance. Finally, we demonstrate that all techniques scale well when run in parallel, decreasing query times to a few milliseconds (orders of magnitude faster than the basic approach) and enabling even interactive applications.