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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approximation Algorithms and Hardness for Strong Unique G...
Suprovat Ghoshal, Anand Louis · 2020-05-19 · via cs.DS updates on arXiv.org

The UNIQUE GAMES problem is a central problem in algorithms and complexity theory. Given an instance of UNIQUE GAMES, the STRONG UNIQUE GAMES problem asks to find the largest subset of vertices, such that the UNIQUE GAMES instance induced on them is completely satisfiable. In this paper, we give new algorithmic and hardness results for STRONG UNIQUE GAMES. Given an instance with label set size $k$ where a set of $(1 - ε)$-fraction of the vertices induce an instance that is completely satisfiable, our first algorithm produces a set of $1 - \widetilde{O}({k^2}) ε\sqrt{\log n}$ fraction of the vertices such that the UNIQUE GAMES induced on them is completely satisfiable. In the same setting, our second algorithm produces a set of $1 - \widetilde{O}({k^2}) \sqrt{ε\log d}$ (here $d$ is the largest vertex degree of the graph) fraction of the vertices such that the UNIQUE GAMES induced on them is completely satisfiable. The technical core of our results is a new connection between STRONG UNIQUE GAMES and Small-Set-Vertex-Expansion in graphs. Complementing this, assuming the Unique Games Conjecture, we prove that it is NP-hard to compute a set of size larger than $1 - Ω( \sqrt{ε\log k \log d})$ for which all the constraints induced on this set are satisfied. Given an undirected graph $G(V,E)$ the ODD CYCLE TRANSVERSAL problem asks to delete the least fraction of vertices to make the induced graph on the remaining vertices bipartite. As a corollary to our main algorithmic results, we obtain an algorithm that outputs a set $S$ such the graph induced on $V \setminus S$ is bipartite, and $|S|/n \leq O(\sqrt{ε\log d})$ (here $d$ is the largest vertex degree and $ε$ is the optimal fraction of vertices that need to be deleted). Assuming the Unique Games Conjecture, we prove a matching (up to constant factors) hardness.