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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Sequential Design of Experiments via Linear Programming
Sudipto Guha, Kamesh Munagala · 2008-05-18 · via cs.DS updates on arXiv.org

The celebrated multi-armed bandit problem in decision theory models the basic trade-off between exploration, or learning about the state of a system, and exploitation, or utilizing the system. In this paper we study the variant of the multi-armed bandit problem where the exploration phase involves costly experiments and occurs before the exploitation phase; and where each play of an arm during the exploration phase updates a prior belief about the arm. The problem of finding an inexpensive exploration strategy to optimize a certain exploitation objective is NP-Hard even when a single play reveals all information about an arm, and all exploration steps cost the same. We provide the first polynomial time constant-factor approximation algorithm for this class of problems. We show that this framework also generalizes several problems of interest studied in the context of data acquisition in sensor networks. Our analyses also extends to switching and setup costs, and to concave utility objectives. Our solution approach is via a novel linear program rounding technique based on stochastic packing. In addition to yielding exploration policies whose performance is within a small constant factor of the adaptive optimal policy, a nice feature of this approach is that the resulting policies explore the arms sequentially without revisiting any arm. Sequentiality is a well-studied concept in decision theory, and is very desirable in domains where multiple explorations can be conducted in parallel, for instance, in the sensor network context.