惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

奇客Solidot–传递最新科技情报
奇客Solidot–传递最新科技情报
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
钛媒体:引领未来商业与生活新知
钛媒体:引领未来商业与生活新知
博客园_首页
G
Google Developers Blog
A
About on SuperTechFans
酷 壳 – CoolShell
酷 壳 – CoolShell
aimingoo的专栏
aimingoo的专栏
Last Week in AI
Last Week in AI
博客园 - 聂微东
T
Tailwind CSS Blog
宝玉的分享
宝玉的分享
V
Visual Studio Blog
美团技术团队
The Cloudflare Blog
量子位
T
The Blog of Author Tim Ferriss
罗磊的独立博客
V
V2EX
S
SegmentFault 最新的问题
小众软件
小众软件
让小产品的独立变现更简单 - ezindie.com
让小产品的独立变现更简单 - ezindie.com
MyScale Blog
MyScale Blog
博客园 - Franky

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Simple Optimal Binary Representation of Mosaic Floorpla...
Bryan Dawei He · 2011-11-22 · via cs.DS updates on arXiv.org

A "floorplan" is a rectangle subdivided into smaller rectangular sections by horizontal and vertical line segments. Each section in the floorplan is called a "block". Two floorplans are considered equivalent if and only if there is a one-to-one correspondence between the blocks in the two floorplans such that the relative position relationship of the blocks in one floorplan is the same as the relative position relationship of the corresponding blocks in another floorplan. The objects of "Mosaic floorplans" are the same as floorplans, but an alternative definition of equivalence is used. Two mosaic floorplans are considered equivalent if and only if they can be converted to each other by sliding the line segments that divide the blocks. Mosaic floorplans are widely used in VLSI circuit design. An important problem in this area is to find short binary string representations of the set of n-block mosaic floorplans. The best known representation is the "Quarter-State Sequence" which uses 4n bits. This paper introduces a simple binary representation of n-block mosaic floorplan using 3n-3 bits. It has been shown that any binary representation of n-block mosaic floorplans must use at least (3n-o(n)) bits. Therefore, the representation presented in this paper is optimal (up to an additive lower order term). "Baxter permutations" are a set of permutations defined by prohibited subsequences. Baxter permutations have been shown to have one-to-one correspondences to many interesting objects in the so-called "Baxter combinatorial family". In particular, there exists a simple one-to-one correspondence between mosaic floorplans and Baxter permutations. As a result, the methods introduced in this paper also lead to an optimal binary representation of Baxter permutations and all objects in the Baxter combinatorial family.