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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Tree-decomposable and Underconstrained Geometric Constrai...
Ioannis Fudos, Christoph M. Hoffmann, Robert Joan-Arinyo · 2016-08-18 · via cs.DS updates on arXiv.org

In this paper, we are concerned with geometric constraint solvers, i.e., with programs that find one or more solutions of a geometric constraint problem. If no solution exists, the solver is expected to announce that no solution has been found. Owing to the complexity, type or difficulty of a constraint problem, it is possible that the solver does not find a solution even though one may exist. Thus, there may be false negatives, but there should never be false positives. Intuitively, the ability to find solutions can be considered a measure of solver's competence. We consider static constraint problems and their solvers. We do not consider dynamic constraint solvers, also known as dynamic geometry programs, in which specific geometric elements are moved, interactively or along prescribed trajectories, while continually maintaining all stipulated constraints. However, if we have a solver for static constraint problems that is sufficiently fast and competent, we can build a dynamic geometry program from it by solving the static problem for a sufficiently dense sampling of the trajectory of the moving element(s). The work we survey has its roots in applications, especially in mechanical computer-aided design (MCAD). The constraint solvers used in MCAD took a quantum leap in the 1990s. These approaches solve a geometric constraint problem by an initial, graph-based structural analysis that extracts generic subproblems and determines how they would combine to form a complete solution. These subproblems are then handed to an algebraic solver that solves the specific instances of the generic subproblems and combines them.