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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Linear-Time and Efficient Distributed Algorithms for List...
Luke Postle · 2019-04-08 · via cs.DS updates on arXiv.org

In 1994, Thomassen proved that every planar graph is 5-list-colorable. In 1995, Thomassen proved that every planar graph of girth at least five is 3-list-colorable. His proofs naturally lead to quadratic-time algorithms to find such colorings. Here, we provide the first such linear-time algorithms to find such colorings. For a fixed surface S, Thomassen showed in 1997 that there exists a linear-time algorithm to decide if a graph embedded in S is 5-colorable and similarly in 2003 if a graph of girth at least five embedded in S is 3-colorable. Using the theory of hyperbolic families, the author and Thomas showed such algorithms exist for list-colorings. Dvorak and Kawarabayashi actually gave an $O(n^{O(g+1)})$-time algorithm to find such colorings (if they exist) in n-vertex graphs where g is the Euler genus of the surface. Here we provide the first such algorithm whose exponent does not depend on the genus; indeed, we provide a linear-time algorithm. In 1988, Goldberg, Plotkin and Shannon provided a deterministic distributed algorithm for 7-coloring n-vertex planar graphs in $O(\log n)$ rounds. In 2018, Aboulker, Bonamy, Bousquet, and Esperet provided a deterministic distributed algorithm for 6-coloring n-vertex planar graphs in $O(\log^3 n)$ rounds. Their algorithm in fact works for 6-list-coloring. They also provided an $O(\log^3 n)$-round algorithm for 4-list-coloring triangle-free planar graphs. Chechik and Mukhtar independently obtained such algorithms for ordinary coloring in $O(\log n)$ rounds, which is best possible in terms of running time. Here we provide the first polylogarithmic deterministic distributed algorithms for 5-coloring n-vertex planar graphs and similarly for 3-coloring planar graphs of girth at least five. Indeed, these algorithms run in $O(\log n)$ rounds, work also for list-colorings, and even work on a fixed surface (assuming such a coloring exists).