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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Facility Assignments on Polygons
Sumaiya Malik, Reyan Ahmed, Md. Manzurul Hasan · 2025-04-07 · via cs.DS updates on arXiv.org

We study the online facility assignment problem on regular polygons, where all sides are of equal length. The influence of specific geometric settings has remained mostly unexplored, even though classical online facility assignment problems have mainly dealt with linear and general metric spaces. We fill this gap by considering the following four basic geometric settings: equilateral triangles, rectangles, regular $n$-polygons, and circles. The facilities are situated at fixed positions on the boundary, and customers appear sequentially on the boundary. A customer needs to be assigned immediately without any information about future customer arrivals. We study a natural greedy algorithm. First, we study an equilateral triangle with three facilities at its corners; customers can appear anywhere on the boundary. We then analyze regular $n$-sided polygons, obtaining a competitive ratio of $2n-1$, showing that the algorithm performance degrades linearly with the number of corner points for polygons. For the circular configuration, the competitive ratio is $2n-1$ when the distance between two adjacent facilities is the same. And the competitive ratios are $n^2-n+1$ and $2^n - 1$ for varying distances linearly and exponentially respectively. Each facility has a fixed capacity proportional to the geometric configuration, and customers appear only along the boundary edges. Our results also show that simpler geometric configurations have more efficient performance bounds and that spacing facilities uniformly apart prevent worst-case scenarios. The findings have many practical implications because large networks of facilities are best partitioned into smaller and geometrically simple pieces to guarantee good overall performance.