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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
The Query Complexity of Mastermind with $\ell_p$ Distances
Manuel Fernandez, David P. Woodruff, Taisuke Yasuda · 2019-09-24 · via cs.DS updates on arXiv.org

Consider a variant of the Mastermind game in which queries are $\ell_p$ distances, rather than the usual Hamming distance. That is, a codemaker chooses a hidden vector $\mathbf{y}\in\{-k,-k+1,\dots,k-1,k\}^n$ and answers to queries of the form $\Vert\mathbf{y}-\mathbf{x}\Vert_p$ where $\mathbf{x}\in\{-k,-k+1,\dots,k-1,k\}^n$. The goal is to minimize the number of queries made in order to correctly guess $\mathbf{y}$. Motivated by this question, in this work, we develop a nonadaptive polynomial time algorithm that works for a natural class of separable distance measures, i.e.\ coordinate-wise sums of functions of the absolute value. This in particular includes distances such as the smooth max (LogSumExp) as well as many widely-studied $M$-estimator losses, such as $\ell_p$ norms, the $\ell_1$-$\ell_2$ loss, the Huber loss, and the Fair estimator loss. When we apply this result to $\ell_p$ queries, we obtain an upper bound of $O\left(\min\left\{n,\frac{n\log k}{\log n}\right\}\right)$ queries for any real $1\leq p<\infty$. We also show matching lower bounds up to constant factors for the $\ell_p$ problem, even for adaptive algorithms for the approximation version of the problem, in which the problem is to output $\mathbf{y}'$ such that $\Vert\mathbf{y}'-\mathbf{y}\Vert_p\leq R$ for any $R\leq k^{1-\varepsilon}n^{1/p}$ for constant $\varepsilon>0$. Thus, essentially any approximation of this problem is as hard as finding the hidden vector exactly, up to constant factors. Finally, we show that for the noisy version of the problem, i.e. the setting when the codemaker answers queries with any $q = (1\pm\varepsilon)\Vert\mathbf{y}-\mathbf{x}\Vert_p$, there is no query efficient algorithm.