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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Robust Node Generation for Meshfree Discretizations on Ir...
Varun Shankar, Robert M. Kirby, Aaron L. Fogelson · 2018-06-08 · via cs.DS updates on arXiv.org

We present a new algorithm for the automatic one-shot generation of scattered node sets on irregular 2D and 3D domains using Poisson disk sampling coupled to novel parameter-free, high-order parametric Spherical Radial Basis Function (SBF)-based geometric modeling of irregular domain boundaries. Our algorithm also automatically modifies the scattered node sets locally for time-varying embedded boundaries in the domain interior. We derive complexity estimates for our node generator in 2D and 3D that establish its scalability, and verify these estimates with timing experiments. We explore the influence of Poisson disk sampling parameters on both quasi-uniformity in the node sets and errors in an RBF-FD discretization of the heat equation. In all cases, our framework requires only a small number of "seed" nodes on domain boundaries. The entire framework exhibits O(N) complexity in both 2D and 3D.