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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Hardness of Dynamic Tree Edit Distance and Friends
Bingbing Hu, Jakob Nogler, Barna Saha · 2025-11-13 · via cs.DS updates on arXiv.org

String Edit Distance is a more-than-classical problem whose behavior in the dynamic setting, where the strings are updated over time, is well studied. A single-character substitution, insertion, or deletion can be processed in time $\tilde{\mathcal{O}}(n w)$ when operation costs are positive integers bounded by $w$ [Charalampopoulos, Kociumaka, Mozes, CPM 2020][Gorbachev, Kociumaka, STOC 2025]. If the weights are further uniform (insertions and deletions have equal cost), also an $\tilde{\mathcal{O}}(n \sqrt{n})$-update time algorithm exists [Charalampopoulos, Kociumaka, Mozes, CPM 2020]. This is a substantial improvement over the static $\mathcal{O}(n^2)$ algorithm when $w \ll n$ or when we are dealing with uniform weights. In contrast, for inherently related problems such as Tree Edit Distance, Dyck Edit Distance, and RNA Folding, it has remained unknown whether it is possible to devise dynamic algorithms with an advantage over the static algorithm. In this paper, we resolve this question by showing that (weighted) Tree Edit Distance, Dyck Edit Distance, and RNA Folding admit no dynamic speedup: under well-known fine-grained assumptions we show that the best possible algorithm recomputes the solution from scratch after each update. Furthermore, we prove a quadratic per-update lower bound for unweighted Tree Edit Distance under the $k$-Clique Conjecture. This provides the first separation between dynamic unweighted String Edit Distance and unweighted Tree Edit Distance, problems whose relative difficulty in the static setting is still open.