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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the (In)Approximability of the Monitoring Edge Geodeti...
Davide Bilò, Giordano Colli, Luca Forlizzi, Stefano Leucci · 2025-07-01 · via cs.DS updates on arXiv.org

We study the minimum \emph{Monitoring Edge Geodetic Set} (\megset) problem introduced in [Foucaud et al., CALDAM'23]: given a graph $G$, we say that an edge is monitored by a pair $u,v$ of vertices if \emph{all} shortest paths between $u$ and $v$ traverse $e$; the goal of the problem consists in finding a subset $M$ of vertices of $G$ such that each edge of $G$ is monitored by at least one pair of vertices in $M$, and $|M|$ is minimized. In this paper, we prove that all polynomial-time approximation algorithms for the minimum \megset problem must have an approximation ratio of $Ω(\log n)$, unless \p = \np. To the best of our knowledge, this is the first non-constant inapproximability result known for this problem. We also strengthen the known \np-hardness of the problem on $2$-apex graphs by showing that the same result holds for $1$-apex graphs. This leaves open the problem of determining whether the problem remains \np-hard on planar (i.e., $0$-apex) graphs. On the positive side, we design an algorithm that computes good approximate solutions for hereditary graph classes that admit efficiently computable balanced separators of truly sublinear size. This immediately results in polynomial-time approximation algorithms achieving an approximation ratio of $O(n^{\frac{1}{4}} \sqrt{\log n})$ on planar graphs, graphs with bounded genus, and $k$-apex graphs with $k=O(n^{\frac{1}{4}})$. On graphs with bounded treewidth, we obtain an approximation ratio of $O(\log^{3/2} n)$ for any constant $\varepsilon > 0$. This compares favorably with the best-known approximation algorithm for general graphs, which achieves an approximation ratio of $O(\sqrt{n \log n})$ via a simple reduction to the \textsc{Set Cover} problem.