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The theme: What does it take to build interfaces that truly allow for fast operation – and why that matters.
If you like the interactive details posts here on Unsung, the essay is kind of a concentrated dose of all that. You can technically read it on the phone, but it’s so much better on a computer (or a big tablet). It has ~40 interactive playgrounds, and sounds, and a glossary, and all sorts of fun stuff I’m doing for the first time.
I wanted to share some things I learned over the years, and nod toward mostly anonymous creators of UX inventions I’ve long admired. I also thought it could be interesting to make interfaces appear as machinery – you’ll see what I mean.
Let me know if I succeeded!
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