惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

Stack Overflow Blog
Stack Overflow Blog
Simon Willison's Weblog
Simon Willison's Weblog
L
LINUX DO - 最新话题
T
The Exploit Database - CXSecurity.com
C
CXSECURITY Database RSS Feed - CXSecurity.com
Scott Helme
Scott Helme
L
Lohrmann on Cybersecurity
博客园 - 【当耐特】
P
Privacy & Cybersecurity Law Blog
V2EX - 技术
V2EX - 技术
D
Darknet – Hacking Tools, Hacker News & Cyber Security
Recent Commits to openclaw:main
Recent Commits to openclaw:main
IT之家
IT之家
OSCHINA 社区最新新闻
OSCHINA 社区最新新闻
Cloudbric
Cloudbric
云风的 BLOG
云风的 BLOG
K
Kaspersky official blog
T
Threat Research - Cisco Blogs
Webroot Blog
Webroot Blog
A
Arctic Wolf
C
CERT Recently Published Vulnerability Notes
cs.AI updates on arXiv.org
cs.AI updates on arXiv.org
H
Hacker News: Front Page
G
Google Developers Blog
H
Hackread – Cybersecurity News, Data Breaches, AI and More
P
Proofpoint News Feed
Last Week in AI
Last Week in AI
The Hacker News
The Hacker News
MyScale Blog
MyScale Blog
Vercel News
Vercel News
B
Blog RSS Feed
F
Fortinet All Blogs
Google DeepMind News
Google DeepMind News
A
About on SuperTechFans
Microsoft Security Blog
Microsoft Security Blog
腾讯CDC
博客园 - 三生石上(FineUI控件)
D
Docker
O
OpenAI News
有赞技术团队
有赞技术团队
MongoDB | Blog
MongoDB | Blog
H
Help Net Security
freeCodeCamp Programming Tutorials: Python, JavaScript, Git & More
Help Net Security
Help Net Security
AI
AI
T
Tor Project blog
Project Zero
Project Zero
H
Heimdal Security Blog
Latest news
Latest news
NISL@THU
NISL@THU

Unsung

The surprising richness of GarageBand – Unsung “The pipeline of future experts is thinning from both ends.” – Unsung “It took months to find appliances that didn’t need apps to function.” – Unsung Day for night – Unsung “But obviously, that’s just silly stuff.” – Unsung Within or without – Unsung A few interesting modern pixel fonts – Unsung Google Docs shortcut onboarding – Unsung “Why pay for an orchestra when your computer can do it all?” – Unsung Lisa’s copy (and cut, and paste) – Unsung “This is a common tell in web apps, and we did a lot of work to eliminate it.” – Unsung Chrome’s abnormal tab search – Unsung “Some say it sounds like an alto saxophone.” – Unsung Shallow breathing – Unsung “If you just ignore those pesky impossible details, the demo looks deceptively simple.” – Unsung “Accents are an opportunity, not a burden.” – Unsung Less doesn’t need more – Unsung “Easy to use,” the hard parts – Unsung “We accepted this gradual bloat, but that’s not progress.” – Unsung Safari and system design, pt. 1 – Unsung “193 hours of attempts (and practice)” – Unsung Not a radio pharma ad – Unsung “Cryptic mode was born from a hard constraint.” – Unsung Speaking of wiggling the mouse – Unsung “This is where your mouse becomes a cryptographic instrument.” – Unsung Mailbag: Photoshop’s focus post – Unsung Rug pulled – Unsung Save For Web claws – Unsung “Nothing short of a magic trick” – Unsung “They did the bare minimum and moved on.” – Unsung A preview of the future – Unsung Peaked in 2015 – Unsung “There seems to be a file that is just filled with undecipherable Morse.” – Unsung “This was a user-friendly computer.” – Unsung “Watchmaker’s delicate precision and ornate mechanical intent” – Unsung “Traditionally, fonts were just shapes.” – Unsung “Who thinks about a screwdriver?” – Unsung The land where time stood still – Unsung The vision of persistence – Unsung The 1990s called and they want their dialog box back – Unsung “Have you ever been annoyed by your Mac’s media keys?” – Unsung Early names – Unsung Mouse pointer as a mere mortal – Unsung “Examining the changelog in its entirety would be a massive task, given that it was now over 200,000 words long.” – Unsung CleanShot’s onboarding via settings – Unsung The tortoise and the hare live on – Unsung “The Helvetica of music notation” – Unsung Photoshop’s challenges with focus, pt. 2 – Unsung About Unsung: Thanks for your feedback! – Unsung Book review: Shadow of the Colossus (Boss Fight Books) – Unsung UI art from 4096 – Unsung Tactical dark modes – Unsung What deserves a second chance – Unsung “The cheatsheet you won’t need.” – Unsung “That’s how floating point errors and triangle numbers solved a mystery.” – Unsung “Plain text has been around for decades and it’s here to stay.” – Unsung Abort, Retry, No, Thanks – Unsung “The deeper you look, the more it starts to feel like a platform.” – Unsung Out of touch – Unsung Recency bias (non-derogatory) – Unsung “You could key smash, and it would type out the thing.” – Unsung “The fancy software figures it out for you.” – Unsung Got your back, pt. 5 – Unsung If a feature falls in a forest – Unsung “The system is so twisted that even Apple itself begs for these reviews from its own apps.” – Unsung “It can be really disorienting to scroll around a fully monochrome hexdump.” – Unsung Raycast’s confetti cannon – Unsung The edge not taken – Unsung “Area connected to a given node in a multi-dimensional array with some matching attribute” – Unsung “Use links, don’t talk about them.” – Unsung Unsung @ 250: Please send me your feedback! – Unsung Unsung @ 250: Nine design details – Unsung Unsung @ 250: Goals and principles – Unsung “To build a thing that immediately feels like you’ve had it forever is very hard to do.” – Unsung “Should be no trouble at all for a driver to understand.” – Unsung Thoughtful file dropping in Wakamaifondue – Unsung “Rather than trying to fix this mistake, the developers leaned into it hard in the sequel.” – Unsung The beauty and the terror of oddly-specific commands – Unsung “We can have the best of all worlds.” – Unsung In search for a more precise cursor – Unsung “Deere charges six figures for a tractor. But the farmers were still the product.” – Unsung Is this the latest? – Unsung “So I wrote a script that takes monthly screenshots of Google and Apple Maps.” – Unsung Only time will tell – Unsung “Approximately 21 times the estimated age of the universe” – Unsung “We’re trying to copy this old machine, weirdness and all.” – Unsung “Software is a unique art because it is so reactive.” – Unsung Blink comparators in photo editing apps – Unsung “Prototyping turned into an excuse for not thinking” – Unsung “Every step they take, in every single direction, is right on top of a rake.” – Unsung “Subtle line between animations that help and animations that hurt” – Unsung Why do Macs ask you to press random keys when connecting a new keyboard? – Unsung “And if I were to end this story here, this would be a great story.” – Unsung “If you use your computer to do important work, you deserve fast software.” – Unsung “It moved too slowly to be an asteroid.” – Unsung Linear’s clever internal redesign UI – Unsung “I’m hoping that the listeners out there, when they hear it, they’ll feel seen.” – Unsung For your consideration: Tab to fix spelling – Unsung Anachronisms – Unsung Testing tip: Enable the zoom peek gesture – Unsung
“So, what makes 3D so scary and different?” – Unsung
Marcin Wichary · 2026-03-22 · via Unsung

It is common knowledge that Luigi is just a palette-swapped Mario, and that the characters facing left are the same characters as those facing right, only rendered mirrored.

This interesting 9-minute video from Core-A Gaming explains how this can be kind of tricky for fighting games in particular:

Suddenly, a character with a claw on one hand, or a patch on one eye, becomes a more complex situation – without redrawing, the claw or the patch move from one side of the body to another. Then there’s the issue of open stance toward the player, turning left-handed characters into right-handed ones just when they switch to the other side.

3D fighting games can, in theory, fix all of this with more ease, as instead of redrawing hundreds of sprites they can just introduce one change to a model… but they often choose not to. Enter the issues of 2.5D fighters vs. 3D fighters, 2D characters in 3D spaces, and lateralized control schemes.

It’s a small thing that quickly becomes a huge thing.

Here’s an object in Figma with one rounded corner. Notice how the UI always tries to match the rounded corner value based on where it is physically on the screen…

…which makes for a fun demo and feels smart, but: why don’t width and height do the same?

Turns (heh) out that this is a similar set of considerations as those in fighting games: both thinking deep about what is an intrinsic vs. derived property of an object, and what is the least confounding thing to present to the user. Since objects usually have noticeable orientation – text inside, or another visual property – width still feels like width and height like height even if they’re rotated. The same, however, isn’t necessarily true for four rounded corners. Or, perhaps, the remapping of four “physical” corners to four “logical” corners can be more error-prone.

Then, of course, there’s a question of what to do when the object doesn’t have a noticeable orientation. Like with many of the things on this blog, there are no “correct” answers. This too is a small thing that quickly becomes a huge thing.