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“A masterclass in Interaction Design (IxD)” – Unsung
Marcin Wichary · 2026-01-25 · via Unsung

The state of menus on Google’s search result page: all inconsistent, most ugly, ignoring UI mechanics learned decades ago (for example understanding the importance of diagonal movement or supporting mousedown-drag-mouseup in addition to just clicking), with easily triggered buggy states, bad animations, and even clicks falling through.

I wouldn’t be so angry, but I use – or at least see – these all the time. I wouldn’t be so angry if we hadn’t learned how to make GUI menus well 30 or so years ago.

I don’t want to pin it all on browser makers; if the designers and engineers cared above, there are ways to make great menus in custom JavaScript. But I wonder why the web tech didn’t evolve quicker to provide well-built and stylable and accessible primitives for this kind of stuff. I would love to understand more why that didn’t happen. Even scrollbars and sliders still feel unfinished on the web, and those are much easier than multi-level menus.

Also, Gemini:

Are the mechanics of menus on google search page working well?

In terms of technical execution, the mechanics of Google’s menus are a masterclass in Interaction Design (IxD). They are designed to feel “snappy” even on low-powered devices, using a blend of instant feedback and carefully timed animations.

Skynet would probably love Papyrus, too.