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cs.LG updates on arXiv.org

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Video-Rate Streaming Stylization on a Vision-Aware MLLM-C...
Yoshiyuki Ootani · 2026-06-04 · via cs.LG updates on arXiv.org

Aggressive distillation of the diffusion U-Net inverts the per-frame bottleneck of real-time text-to-image pipelines: once the denoiser is a 4-step or 1-step distilled student, the text encoder becomes the critical path. This inversion is most acute in vision-aware edit diffusion, where the encoder is a multimodal large language model (MLLM). We study the case of a 0.39B distilled edit U-Net paired with a 2.13B MLLM text encoder (Qwen3-VL) and present a streaming pipeline targeted at this regime built around three engineering mechanisms: asymmetric side-stream / main-stream CUDA pipelining with batched text-encoder amortisation (and optional static-prompt caching), a compile-friendly ControlNet-LLLite reformulation that folds the entire U-Net + adapter stack into a single fused graph, and a periodic conditioning-refresh schedule with a hook subset that amortises the per-frame conditioning cost. On a single consumer RTX 3090 Ti at 512x512 the pipeline sustains 27.4 fps over a 480-frame run at batch size B=8 and 29.6 fps at B=16, with end-to-end p50 latency of approximately 0.5 and 1.0 seconds respectively; the same operating point measures 54.9 fps on RTX 4090 and 74.1 fps on RTX 5090. We report video-rate streaming throughput rather than interactive low latency, and locate our numbers against same-stack StreamDiffusion re-runs as systems context, not as a benchmark superiority claim. For the trained oil-painting style, the released temporal adapter generalises within in-clip noise to 19 unused DAVIS-2017 sequences and 15 non-DAVIS clips from seven sources; prompt-level generalisation to unseen style families is bounded and reported separately.