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Cheriton School of Computer Science

Seminar • Algorithms and Complexity • Lower Bounds for Private Optimization Via Reconstruction Attacks | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Data Systems • Efficient Oblivious Query Processing for Property Graph Databases | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Artificial Intelligence | Machine Learning • Inferred Author Gender as a Variable Affecting LLM Behaviour | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Bioinformatics • From Candidates to Evidence: Diagnostics for Trustworthy Biological Discovery | Cheriton School of Computer Science | University of Waterloo PhD Defence • Algorithms and Complexity • Graph Property Testing and the Container Method | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Software Engineering • An Empirical Study of Transitive Vulnerability Exposure in PyPI | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Human–Computer Interaction • The Design and Development of a Virtual Patient System for Medical Education | Cheriton School of Computer Science | University of Waterloo PhD Seminar • Software Engineering • Decoupling CLI Agent Scaffolding to Internalize Planning Across Scaffolds | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Algorithms and Complexity • On the Black-Box Impossibility of Hardness in TFNP from One-Way Functions | Cheriton School of Computer Science | University of Waterloo Seminar • Algorithms and Complexity • Geometric Distances for Curves and Graphs: From Matching to Simplification | Cheriton School of Computer Science | University of Waterloo PhD Defence • Computer Algebra | Symbolic Computation • On the Effective Algebraic Geometry of Determinantal Varieties | Cheriton School of Computer Science | University of Waterloo Seminar • Algorithms and Complexity • Computing with Full Memory in 2026 | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Algorithms and Complexity • Bipartite Density: From Mixing Time to Local Algorithms for Dense Subgraphs | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Cryptography, Security, and Privacy (CrySP) • Upgrading Security Properties for Updatable Public-Key Encryption through Modular Transformations | Cheriton School of Computer Science | University of Waterloo PhD Seminar • Programming Languages • The Defensive Tax: Price of Defenses That Never Defend | Cheriton School of Computer Science | University of Waterloo Master’s Thesis Presentation • Algorithms and Complexity • Algorithms for Analytic Combinatorics: Positivity Bounds and D-finite Operators | Cheriton School of Computer Science | University of Waterloo PhD Seminar • Cryptography, Security, and Privacy (CrySP) • IPFSCover: Examining 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Master's Thesis Presentation • Computer Graphics • VR GAV...
Monique Bevan · 2026-08-18 · via Cheriton School of Computer Science

HongFei Huang, Master’s candidate
David R. Cheriton School of Computer Science

Conformal Geometric Algebra (CGA) embeds 3D Euclidean geometry in a 5D vector space, unifying geometric primitives and transformations within a single algebraic framework. While existing desktop tools like GAViewer provide interactive CGA exploration on flat screens, immersive virtual reality allows users to directly inspect and manipulate these spatial structures. We present VR GAViewer, a standalone Meta Quest 3 application that brings interactive CGA computation and visualisation into immersive, hand-tracked virtual reality as an educational tool for beginners.

(1) We design a dual-mode interaction pipeline combining an ANTLR-based expression console with hand-based direct manipulation, featuring a dwell-based closed-fist point-spawning gesture and an interactive pinch-driven wedge builder for composing outer products in real time.

(2) We implement a grade-aware type classifier and geometric visual mapping that automatically connects 5D conformal multivectors to dedicated 3D representations (points, lines, circles, planes, spheres, and Euclidean bivectors/trivectors), gracefully handling degenerate boundaries.

(3) We develop a dynamic live-dependency system alongside a reusable versor subsystem. Rotors, translators, and screw motions can be constructed via gesture or algebraic expressions, displayed as geometric helices/arcs, and applied to targets through animated sandwich-product previews.

We demonstrate the system through eight on-device workflows and benchmark its performance on Meta Quest 3. Representative console submissions achieve 95th-percentile latencies below 6.8 ms, and the rendering pipeline sustains the 72 Hz display target frame rate under typical scene workloads, confirming the feasibility of interactive geometric algebra in standalone VR.