惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

V
Visual Studio Blog
Microsoft Azure Blog
Microsoft Azure Blog
WordPress大学
WordPress大学
小众软件
小众软件
Last Week in AI
Last Week in AI
月光博客
月光博客
博客园 - 聂微东
Recent Announcements
Recent Announcements
A
About on SuperTechFans
博客园 - 三生石上(FineUI控件)
V
V2EX
阮一峰的网络日志
阮一峰的网络日志
博客园 - Franky
云风的 BLOG
云风的 BLOG
量子位
N
Netflix TechBlog - Medium
Hugging Face - Blog
Hugging Face - Blog
H
Hackread – Cybersecurity News, Data Breaches, AI and More
J
Java Code Geeks
博客园 - 司徒正美
S
SegmentFault 最新的问题
有赞技术团队
有赞技术团队
Google DeepMind News
Google DeepMind News
宝玉的分享
宝玉的分享

Rock Paper Shotgun Latest Articles Feed

Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
"We have our own list of features that we wanted to add":...
James Archer · 2026-06-25 · via Rock Paper Shotgun Latest Articles Feed

SteamOS and Proton, you're up

A Steam Machine and Steam Deck OLED on a table together.
Image credit: Rock Paper Shotgun

The Steam Machine will get a comparable level of post-launch software support and feature updates to what the Steam Deck has enjoyed, according to a Valve hardware designer. In an RPS interview last week, just prior to the Machine’s launch and price confirmation, Lawrence Yang told me that Valve already have a wishlist of extra tricks and tools to add to their boxy lil' PC, including some which weren’t quite ready in time for release.

Asked what future Steam Machine support will look like, Yang says that it's "Pretty similar to what almost all of our hardware looks like. Whenever we ship something, we're never like, 'Okay, we're moving on.' We always continue shipping updates and improvements, especially in the first month or so."

Yang points to the original Steam Deck’s launch back in 2022, which was followed by SteamOS updates adding not just small fixes and minor QoL improvements, but whole new features like the lock screen, custom boot videos, and eventually, video recording. Proton, the software Valve uses to trick Windows games into running on SteamOS, has also long received patches to improve compatibility. In many cases, new feature additions were sparked by user feedback, something Valve couldn’t properly gather until the Deck was out in the wild.

A Steam Machine with the optional wood panel next to a TV.
Image credit: Rock Paper Shotgun

"In the first few months [of the Steam Deck], we received so much really great feedback from customers about things that they're running into that our limited test pool couldn't catch, or features that they really wish they had," Yang recalls. "And we're like, that is a great idea, we should add that! And that's how we got things like adding customisable boot videos and lock screens, and stuff like that. That came directly out of community feedback, so we expect a lot of that to happen for the Steam Machine.

"We also have our own list of features that we wanted to add, that we want to get to, and that we're continuing to work on. So, I would say that similar to all of our hardware, you can expect continued updates over time."

The contents of this feature list remain a secret for now, though I note that my Steam Machine review unit has already received multiple high-impact SteamOS beta updates, and the thing hasn’t even started shipping yet. One patch significantly improved ray tracing performance across a bunch of games, while another – released yesterday, and thus not part of my original review testing – gave a big framerate boost to Indiana Jones and the Great Circle, by far the slowest of my benchmark games. This got 1080p/High performance up from a 19fps average to 31fps, making playable an entire additional graphics tier.

The rear panel of a Steam Machine, showing its fan grate and rear ports.
Image credit: Rock Paper Shotgun

And, while Valve can only share credit for it with AMD, the Steam Machine also just got FSR 4 support, just in time to start shipping. I’ve given this a little test run too, and as on desktop PCs, FSR 4 can be a bit slower than FSR 3.1: switching to the newer upscaler, on Quality mode, saw Forza Horizon 6 drop from 56fps to 53fps on 1080p/Ultra and from 74fps to 67fps on 1080p/High. Cyberpunk 2077, at 1080p/High, also fell to 91fps, from 106fps on FSR 3.0.

In both games, however, FSR 4 looks noticeably cleaner and more detailed. Which is especially noticeable on a big TV – the Steam Machine’s natural habitat – where pixel density is typically lower than it is on smaller desktop monitors. If I was getting high framerates either way, I’d almost always favour the higher clarity of FSR 4, which I suppose means my three-day-old review is already out of date. Cool!

Of course, to anyone buying a Steam Machine, these won’t be updates at all; they’ll just be what comes out of the box. Or, at least what, comes in an immediate download to what comes out of the box. But if Valve remain keen to keep adding features and fixes, they could still be a taste of what’s to come, SteamOS-wise.

In our chat, Yang and Steam Machine engineer Yazan Aldehayyat also spoke on the Steam Machine’s high pricing, and why they weren’t delaying the new hardware in the hope of lower component costs. The Steam Machine is technically on sale now, though the initial round of reservation signups is closing shortly, at 6pm BST / 10am PST. Not that Julian cares, Steam Link convert that he is.