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Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
Rust's latest update asks you to say goodbye to your old ...
Oisin Kuhnke · 2026-06-05 · via Rock Paper Shotgun Latest Articles Feed
A group of people wearing sportswear are lined up on a beach at sunset in Rust.
Image credit: Facepunch Studios

It's time to say hello to your new face! This would be a creepy as all hell a sentence in just about any other context (perhaps it still is), but I am not a plastic surgeon, I am a person that writes about video games and the things they do. This time, in things that video games are doing, is brought to you by Rust, as it's received an update that gives the player character model a bit of a glow-up.

"The old player model has served us well for almost 10 years, but it’s lagged behind the rest of the game for some time," developer Facepunch Studios explain in a Steam blog post. "Visually, it was showing its age, but just as importantly it was holding us back from making bigger improvements to characters, animations and implementing future features." They note that while they've attempted to fix some things about the old model here and there, it was more of a "band-aid fix," so they decided to start from scratch with a new one.

With this, there are now more heads to be supplied with upon starting a new character (another sentence that shouldn't be said in any other context), all of which have eyelashes and better eye lighting. There's more hairstyles and bear options, and all clothing options in the game have been updated to work with the new model.

Part of the reason Facepunch wanted to get a new player model in the game is to also start improving animations. "We're now starting to improve our animation systems to allow us to make the player animator feel less robotic and more life like," the blog post explains. Part of that is developing some new tools to do so, which the studio is "just rolling this out in a few small places for now to test it out and make sure it's stable, but these new tools are going to allow us to work faster, produce less animation bugs and get a better looking result going forwards."

There's a whole bunch more going on in this update too, all of which you can read about here.