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Say goodbye to birds and hello to dragons in Wyrmspan, a scalier take on beloved strategy card game Wingspan Warhammer 40,000: Chaos Gate - Deathwatch picks up where Daemonhunters' XCOM-ish gorefest left off What are we all playing this weekend? Half-Life: Alyx is convincing me I don't have the knees for VR gaming, or perhaps I should stop cowering behind cars quite so often Your allies in turn-based tactics game Menace can now be completely wiped out by the [REDACTED], but at least the new patch gives us battle tanks Dang, I can't hang with the Wang in Zero Parades, so ZA/UM's thought violation gun won't stop going bang "You build a little squad of allied characters": Warhammer Survivors spin on bullet heaven brings a lovely touch of chaos to the battlefield Destiny 2 is getting its final update in June, and the team reportedly face "significant" layoffs as soon as it's out the door "If they turn off, they might not be able to turn them on again": The charming reason behind Dawn of War 4's excitable, dancing mech Baldur's Gate 3's Wyll gets "the autonomy he deserves" in deciding whether to break his pact with Mizora, thanks to a chunky companion quest overhaul mod After months of leaks and building expectations, Assassin's Creed Black Flag Resynced is a surprisingly clumsy remake, with bugs and parkour missteps marring my three-hour preview Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe" Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something" Stop Killing Games petition on game server switch offs will get a reply "before the summer", European Commission promise during latest debate Squabble over Disco Elysium's legacy continues as Hopetown studio recruit another ex-ZA/UM dev while dropping a new trailer on Zero Parades' release day Prophet Margin is a holy city-builder that combines the joy of trade routes with the terror of God New York's case that Steam lootboxes are "gambling" is a free speech violation that "will have an impermissible chilling effect on protected videogame design", argue Valve 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Paralives持续展现出前景,其路线图概述了《模拟人生》通常需要付费的更新内容
Oisin Kuhnke · 2026-05-24 · via Rock Paper Shotgun Latest Articles Feed

战斗即将开始

A beautiful sunlit attic apartment, with a mezzanine bedroom area, from the pre-release Paralives

虽然我其实并没有真的玩太多模拟人生 (大概从11岁开始玩了四五个小时我的模拟王国吧?),我的伴侣当然有,时不时向我介绍所有令人惊讶的深刻背景故事。然而,没有什么比听到扩展包的价格和其中的内容更让我震惊的了。你什么意思,你必须支付真钱买这些破季节?我本以为这个模拟生命的意义存在于一个没有天气的世界,直到交出40美元的那一刻?这一切都在说,平行世界凭借其首个路线图,它继续对感到扩张疲劳的模组制作者们具有说服力。

下周游戏早期访问发布之际,Paralives Studio 分享了一段细节稀少但概念上很有前景的内容。路线图 将概述接下来几个月和几年你能期待什么。从六月到九月,重点将是性能优化、错误修复、功能微调以及整体生活品质改进。那时你会对免费更新部分真正质疑《模拟人生》的做法。

今年第四季度某个时候,游戏的首个大版本更新将发布。具体是什么更新,我无法告诉你,因为他们没有公布!但他们确实概述了在早期访问结束后两年内计划的其他重大更新。在较小方面,有游泳池,这是对残酷模拟者经典的《模拟人生》。在较大方面,免费的大版本更新将包括天气和季节、宠物、“以及更多。”

我显然是以对《模拟人生》收取季节费用的抨击开头的,所以,这显然是Paralives的一个要点。更不用说宠物了(或者Cats & Dogs for The Sims 4长期以来也是一个扩展。没有分享关于更新中还能期待什么的其他细节,但这让我想知道如果Paralives

表现良好,The Sims会在Steam上表现如何。