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Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
I will always fear the idle genre but wizard school RPG A...
Edwin Evans-Thirlwell · 2026-06-12 · via Rock Paper Shotgun Latest Articles Feed

Help your mage graduate or ignore them completely

A picture of anime wizards and witches dancing at a school party in idle sim Abracademia.
Image credit: Seele Games

I'm not sure I can imagine greater horror than that of the "desktop idle sim". My computer's desktop already fills me with confusion and dismay. It's a mixed media moraine of reaction gifs, rogue ebooks, abandoned drafts, and shortcuts for apps I uninstalled years ago. It is like seeing my life's failure reflected in the compound eye of the fly nibbling on my corpse. And now, you would have me run a small widescreen videogame at the bottom of the view? Madness. A small widescreen videogame about a mage attending mage school? Well, all right then. But give me a few seconds to at least sort by Item Type.

Watch on YouTube

"Pick a coven, manage your daily routine, learn spells, make friends, embark on adventures, and pass exams on your way to graduation," is the Steam page summary for Abracademia, which now has a demo. You start by conjuring a wizard from a selection of haircuts, skin tones and base magical aptitudes. Then off you go to live out five whole years of school, mastering over 300 spells across 20 disciplines, while befriending, romancing or alienating other students. "Your wizard lives their life at your pace," the Steam page reassures. "You can micromanage every little detail or let magic handle the rest." It's all very sweet and smiley, probably to the point of sickly.

It seems quite intricate as these things go. There is talk of "crazy synergies", which I guess describes both the social chemistry and the spell combos. Once you're done with the books and classroom banter, there's also the chance to go on quests in "the Fabric of Worlds, a place where magical realities meet".

I'd love it if that "Fabric of Worlds" were just the computer desktop outside of the game's window. Let's see these apprentice sorcerers overcome my giant folder of unfiled expense claims... which is actually a giant folder of photographs of lampshades, for some reason. Look, my affairs are complicated. As long as they stay out of my Downloads folder, they'll probably be fine.

The full game is "coming soon". I confess, I'm not sure even the charm of wizard schooling is enough to sell me on idle games, though I am interested in their existence. The "idle" thing is a misnomer, surely, in that these are inherently games that expect you to multitask – as the Steam page spells out, "Abracademia runs quietly while you study, watch videos, or play other games." They are designed for a world of fractured attention spans in which real idleness has become impossible.