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Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
The Steam Machine and Steam Frame are shipping this summe...
Mark Warren · 2026-06-05 · via Rock Paper Shotgun Latest Articles Feed
The new (for 2026) Steam Machine, Steam Controller, and Steam Frame VR headset laid out on a table.
Image credit: Rock Paper Shotgun

It's coming home. It's coming to your home (provided you've got the money and desire to buy it). The Steam Machine is coming to homes this summer, Valve have confirmed as they've added both the Machine and Steam Frame to their verified doodads program. Previously ushed back by ongoing RAM shortages, the pair are now following in the footsteps of the already released Steam Controller.

"We are expanding the Verified program to include Steam Machine and Steam Frame, both of which are shipping this summer," Valve wrote in a blog post. The two devices' addition to the program's all about making it easy to tell how well games should run on the Machine and Frame with little to no tweaking, as is the case with Steam Deck verification.

It's unsurprising then that Valve added the following in terms of how the Steam Machine fits into the program:

The requirements for Steam Machine Verified are nearly identical to Steam Deck Verified, and focus on the customer experience out of the box: Does the default controller configuration work well? Do the default graphic settings perform well? Tens of thousands of Steam titles have gone through the Steam Deck Verified program so for both developers and customers the Steam Machine Verified program will feel very familiar.

Long story short: If your game already runs well on Deck, it will also run well on Machine with no extra work required from you. And if it doesn't run great on Deck because of CPU or GPU performance, it may still run great on Machine. If you have games like this, you don't have to take any action: We're already testing every title on Machine that fell below our performance requirements on Deck.

So, telling at a glance which titles in your library will work well on the Machine shouldn't be a headache. What certainly could be a headache is the Machine's price, which Valve have yet to set in stone. It's anticipated to be a far more wince-worthy sum than would have been the case if those pesky RAM shortages weren't continuing to wreak havoc on hardware that needs plenty of memory.

"We’re obviously not thrilled about where things are at with the availability of these components," Valve designer Lawrence Yang told our hardware czar James of RAMnarök's effect on the Machine and Frame back in April. "I think it is frustrating that, instead of being excited about getting ready to ship and launch these products, we're having to deal with how we can actually build them, and think about how they're impacted. I think... it's not even really a silver lining, but it's nice to know that we're not the only ones in this boat. Like, the entire industry is dealing with these same challenges, just like we are, so we're all just trying to figure out how we can navigate it."

Here's James' Steam Controller review, if you've still not digested the pros and cons of the Machine and Frame's already available third wheel.