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Dang, I can't hang with the Wang in Zero Parades, so ZA/UM's thought violation gun won't stop going bang "You build a little squad of allied characters": Warhammer Survivors spin on bullet heaven brings a lovely touch of chaos to the battlefield Destiny 2 is getting its final update in June, and the team reportedly face "significant" layoffs as soon as it's out the door "If they turn off, they might not be able to turn them on again": The charming reason behind Dawn of War 4's excitable, dancing mech Baldur's Gate 3's Wyll gets "the autonomy he deserves" in deciding whether to break his pact with Mizora, thanks to a chunky companion quest overhaul mod After months of leaks and building expectations, Assassin's Creed Black Flag Resynced is a surprisingly clumsy remake, with bugs and parkour missteps marring my three-hour preview Splinter Cell veteran says realistic modern lighting has screwed up stealth games: "it gets very hard to tell what’s light, what’s shadow, what’s dark, what’s safe" Dragon Age: Inquisition's lead narrative designer is making an adventure game world "where the ordinary starts to feel like it is hiding something" Stop Killing Games petition on game server switch offs will get a reply "before the summer", European Commission promise during latest debate Squabble over Disco Elysium's legacy continues as Hopetown studio recruit another ex-ZA/UM dev while dropping a new trailer on Zero Parades' release day Prophet Margin is a holy city-builder that combines the joy of trade routes with the terror of God New York's case that Steam lootboxes are "gambling" is a free speech violation that "will have an impermissible chilling effect on protected videogame design", argue Valve New Assassin’s Creed, Far Cry and Ghost Recon games will release by early 2029 say Ubisoft, who're also dumping cash into a "first playable generative AI experience" Roguelike FPS offshoot Deep Rock Galactic: Rogue Core launches into early access with its own dangers, its own dwarves, and at last, its own identity It's not you, would-be Subnautica 2 fish murderers, it's our creature encounters not feeling "fair, readable, and engaging" enough, say Unknown Worlds Deus Ex, Saints Row and TimeSplitters might be lent out to external partners, Embracer say, possibly paving the way for new entries "Roguelike can be anything": Krafton exec is very tired of being pitched "Balatro with different cards" The rumours were true, Warhorse are making an open-world Lord of the Rings RPG alongside a new Kingdom Come game Hasbro cancel Dungeons and Dragons action game helmed by Star Wars Jedi: Fallen Order director, leaving studio hunting for new publishing deal "Seven or eight years is not that unusual": Diablo 4 lead says AAA games are taking longer to make, which is bad news for junior applicants The long awaited Civilization 7 Test of Time update is here, bringing a huge suite of changes with it Johan is like if Sekiro were about a medieval manuscript of a rabbit came to life that's on a quest for revenge Take a nice long look at some Paralives gameplay ahead of its early access launch next week Subnautica 2's EULA is causing a bit of a ruckus, but Unknown Worlds say they're "looking into" the current terms Outward 2 lines up a July release date with the promise that even your dusty old potato of a PC can run it Arc Raiders turns to Denuvo Anti-Cheat in hopes of curbing foul play, Embark say they're "working to ensure minimal impact on performance" Steam's NSFW and Mature tags ditched by Valve in favour of "more descriptive" ones like Sexual Content and Gore, as part of wider revamp Shelve your hopes to play Ghost of Yōtei or Saros on PC, as PlayStation boss reportedly confirms plan to stop porting narrative-driven singleplayer games "It was chaos": How The Witcher 4 and Cyberpunk 2 are learning from decades of CD Projekt's documentation mistakes Cancelled Star Wars: Knights of the Old Republic remake's voiced protagonist and naked robo-person bums bared in this reportedly leaked cinematic "That lore terrifies me": Ex-Valve writer Chet Faliszek isn't interested in writing a Half-Life 3, as he wouldn't touch a sequel "with with a 10-foot pole" Sure, a new GTA 6 trailer would be nice, but it doesn't have a hope of matching the cultural significance of GTA 4's second reveal Subnautica 2 mod makes creatures killable, despite its devs' desire to convince players to "use non-violent and more creative solutions" This week in PC games: Tokyo-drifting in Forza Horizon 6, communist grifting in Disco Elysium follow-up Zero Parades, or dystopia tifting in puzzle game Phonopolis Zero Parades: For Dead Spies is both bootleg Disco Elysium and a spirited interrogation of fake culture in all its guises Skyrim now runs on Fallout 4's Pip-Boy and computer terminals, as modder delivers the one port Bethesda haven't thought of yet I didn’t think Forza Horizon 6’s custom garages would lead me to miss mucking about with my motor on Mexican driveways, but they have The Sunday Papers Palestinian pseudo-stealth game Dreams on a Pillow paints a difficult, poetic picture in its first look at gameplay Mixtape will be safe from a music licensing related delisting, ensured by its developer paying extra for the privilege Sleepover is a cosmic horror visual novel about the last person on earth and the stranger who shows up at their front door Fence off a free-spirited horse that can't stop eating grass in the daily puzzle game enclose.horse For its 24th anniversary, Final Fantasy 11 is getting a free trial upgrade that lets you play it for as long as you like Subnautica 2's no-killing ethos "will be a continued point of resistance" among players, say Unknown Worlds, but they have no plans to change it What are we all playing this weekend? EVE Online's Cradle of War expansion wants to make the space MMO more welcoming to new players, before killing them in galaxy-wide omniconflict Forza Horizon 6 will unleash the Wankel-powered Furai to kick off its Festival Playlist car additions Lego 2K Drive is being delisted in a matter of days despite only being a few years old - grab it before it's bricked over Come dribble with me over this pitch for Total War: Redwall, in which Shrimp 'n' Hotroot soup is a vital strategic resource "This is gonna break your mods": Stellaris is getting nomad empires, aka "moving planets", despite Paradox previously deeming this "impossible"
撤离射击游戏衍生作品EVE先锋(EVE Vanguard)将让你回收在EVE Online中被摧毁的船只,然后将零件卖回给其主人。
James Archer · 2026-05-18 · via Rock Paper Shotgun Latest Articles Feed

更多细节在7月的alpha测试前公布。

First-person shooting at enemy mercenaries and drones in EVE Vanguard.
图片来源:芬里斯创意(Fenris Creations)

EVE先锋(EVE Vanguard), 芬里斯(Fenris)的最新尝试'我无法相信这不是CCP Games' 在制作第一人称射击游戏对应物方面的创作EVE Online,继续在冰岛资金最充足的衍生公司培养槽中孕育。在将近三年后揭示作为一款名为“Shoot, Loot 'n' Scoot”的撤离类游戏,它正在运行其首次Alpha测试——名为“Operation”。阿瓦隆(Avalon)– 从7月7日至20日,Fenris(芬里斯)工作人员向上周EVE FanFest活动的与会者承诺,将认真优化枪战系统,此前参与“pre-alpha”测试的玩家曾批评其手感松散、飘忽不定。

然而,更引人入胜的是该公司所称的在《EVE Vanguard》和《EVE Online》之间的“经济桥梁”:能够徒步在《Vanguard》中突袭飞船坟场,这些坟场包含从真实玩家拥有的、在MMO太空狗斗中被摧毁的飞船上打捞的零件,之后将这些零件放回《EVE Online》内部出售。这为那些绝望地想取回自己东西的战败舰长提供了一条潜在的生命线——或者,更可能的是,《EVE》宇宙中最大规模的硬件赎金勒索行动。

在YouTube上观看

根据FanFest的Vanguard主题演讲,完整版游戏中的运作方式如下:当一艘船在EVE Online中爆炸后,任何未被迅速打捞的存活模块都会被运往一个坟场设施。在Vanguard中,玩家可以突袭这些坟场,并带走大量回收的模块,这些模块被重新归类为违禁品(Contraband)。违禁品随后可装载到战争驳船(warbarge)上,这些驳船会重新出现在EVE Online中,飞行员可以停靠并用地核质粒(mutoplasmids)购买这些模块(Vanguard玩家可使用地核质粒永久升级其雇佣克隆(merc-clone))。

这显然不像Fenris(Fenris)的最不成功的EVE射击游戏,Dust 514那样即时和/或暴力。,通过MMO到FPS的轨道轰炸来应对交叉时刻。但这听起来确实能与原版游戏著名的玩家驱动剧情和经济阴谋能力更好地配合。不难想象那些失宠的舰队指挥官通过在备用账号上执行基于先锋(Vanguard)的模块救援任务来赎罪的故事,将救出的模块卖回给自己,或者工业破坏者控制违禁品(Contraband)供应以让某些公司受益或破产。每个墓地(graveyard)的战利品始终取决于其回收所在的空间系统,因此两款游戏的玩家都能轻松追踪到源自特定战斗的部件。

A warclone stands outside the Upwell Command Block in EVE Vanguard.
图片来源:芬里斯创意(Fenris Creations)

还有其它方式能让 EVE Vanguard 影响到 EVE Online 的进程——对那些尝试过奇怪的 PS3 独占游戏《星尘514》(Dust 514)的玩家来说,这些方式听起来会更熟悉。Vanguard 任务虽然主要聚焦于获取能丰富和提升你角色的战利品,但也会充当 Fenris(芬里斯)所称的军事战役中的“地面战争”部分——这些军事战役是 EVE 各大帝国派系之间的结构化冲突,将在今年六月的《战争摇篮》(Cradle of War)扩展包中加入。 适用于在线版。因此,先锋(Vanguard)玩家可以用选定的派系“征召”自己,并接受有助于他们战争努力的部署。先锋(Vanguard)的故事涉及近期 EVE Online 中的反派不朽者(The Deathless)建造战争克隆体(warclone)军队,显然还将看到战争克隆体(warclones)(先锋(Vanguard)的玩家角色)与克隆飞行员(capsuleers)(EVE Online 的玩家角色)联手,追求持久的银河力量。

当然,这一切在很大程度上仍是未来时态,尽管 Alpha 里程碑即将到来,但《Vanguard》看起来仍有很长的航程要走——尤其是因为它将面对近期爆火的撤离射击大作 Arc Raiders(Arc Raiders) 以及没那么赚钱(但功能上更有趣)的 Marathon(马拉松).即使假设它能正式发布,这也是芬里斯(Fenris)(当时是CCP)的“军团计划(Project Legion)”“新星计划(Project Nova)”从未有机会做到的。

A warclone shoots at enemy soldiers in the shadow of a massive crashed ship in EVE Vanguard.
图片来源:芬里斯创意(Fenris Creations)

我在粉丝节(FanFest)上短暂试玩了“阿瓦隆项目(Project Avalon)”的版本——时间太短,不足以判断《Vanguard》的长期前景——但它确实具备了你在以枪械为先的游戏中想要的那种触感,最便宜的冲锋枪就能射出带有惊人咆哮声和实在重量的子弹。不过,战斗机会很少,打磨程度参差不齐:许多环境纹理要么是占位符,要么干脆缺失,NPC部队会在身体扭曲的受击动画中持续不间断地全自动开火。除了地图中央那艘巨大的沉船——更博学的粉丝或许能从这款MMO的太空飞船图鉴中认出它——几乎没有什么时刻能让人感受到与更广阔的EVE宇宙(EVEverse)之间的连接。

不过,一旦“军事活动”(Military Campaigns)整合功能启动,这种情况可能会改变,更不用说当你为了寻找宿敌愿意出大价钱购买的组件,而在飞船残骸中翻找时,这种情况几乎肯定会发生。与此同时,“阿瓦隆行动”(Operation Avalon)的试玩测试已通过EVE启动器开放报名。在Steam上