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Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
Marathon's mid-season 2 update brings in an experimental ...
Oisin Kuhnke · 2026-06-24 · via Rock Paper Shotgun Latest Articles Feed
A first-person perspective of someone holding some kind of futuristic light, fighting off robots in a sci-fi room in Marathon.
Image credit: Bungie

I have something to admit to you all. I'm not very good at Marathon. I like when the guns go pew pew, I like the weird sci-fi vibes, but the second I run into another person I'll be lucky if I make it out with all of my limbs intact. As a result, I had resigned myself to never experiencing Cryo Archive, the game's super duper hardcore map exclusive to both crews and those with the prerequisite skills and loot. But! I bring good news for those of you who stink at shooters like me: Marathon's first proper (experimental) PvE mode utilises Cryo Archive as its point of operation, and you can even play it by your lonesome.

As shared in a Steam blog post, the season 2 mid-season updates kicks off July 21st, and with it comes said PvE mode, Vault Breaker. In this new mode, you can either run it solo, in duos, or full crews, where you take on "a progressively challenging series of vaults." The intention here is that you get stronger over multiple matches, with "progression that’s unique to Vault Breaker."

You need to use a special sponsored kit in order to queue up, but the bigger thing here is that anything you pick up in this mode will be left behind when you exfil, except for Vault Data. This is apparently a new currency you can pick up in the vaults, and if you manage to exfil with some, you can spend it to upgrade your Vault Breaker sponsored kits, as well as get some gear for other modes. "This let’s you experience Cryo Archive without flooding the economy with low-risk, high-power Cryo loot," the blog explains.

The other big thing with the mid-season update is that the Cradle Evolution System is being introduced. Once you've maxed out your cradle, you can essentially prestige it to return everything to zero, netting yourself a single additional maximum energy point. You'll also get some cosmetics, including Runner shell styles, but these will also be available later in the season, so you're essentially just unlocking them early.

Aside from the promise of some quality of life changes and the addition of player profile stats, the last notable detail is that season 3 will be kicking off September 22nd. This will apparently revamp Perimeter, which includes adding in "major new areas, encounters, and gameplay." As was the case with season 2, you'll also find a new Runner shell, weapons, equipment, and "surprises."

I'm personally quite happy about Vault Breaker. It seems like a genuinely engaging map, I just knew I'd never be good enough to give it a go normally, and I'm quite hesitant when it comes to playing with strangers. I do once again wonder if this is enough to convince those with a penchant for PvE to pick the game up, but time will tell.