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Catch the scalpers who get rich flipping Pokémon TCG cards in this very vindictive shop management game "They have the biggest bullsh*t detectors on the planet": How the unlikely EVE Online x Google DeepMind AI partnership landed with players 007 First Light's launch bugs and fixes prove disappointingly short on material for James Bond quips "Stay on target": Helldivers 2 gets a big performance patch with upscaler support, but it isn't working brilliantly for everybody Sci-fi RTS ZeroSpace combines StarCraft with Mass Effect RPG choices and look, they've got a Homeworld guy doing the mechs The Witcher 4 is the work of over twice as many CD Projekt staff as The Witcher 3, in a fresh display of how blockbluster team sizes have ballooned Stop Killing Games-backed bill that'd bar publishers from switching off game servers without thinking of players passes California State Assembly vote Heroes of Might and Magic: Olden Era is getting a roguelike mode, a Thieves Guild, and a sprawling underworld with unique terrain Amidst ongoing legal proceedings, Rockstar devs have publicly formed a union with the IWGB Red Frame is a Witnessian puzzle game where every red frame you find has a conundrum for you to solve Here's a choose your own adventure RPG from a former Capcom dev who spent six years in a remote Japanese mountain village making it The Remake of the End of the Greatest RPG of All Time, out today, wants you to figure out what the greatest RPG of all time really is Call of Duty: Modern Warfare 4, not to be confused with Call of Duty 4: Modern Warfare, sees North Korea invade South Korea Planet Zoo 2 is on the way later this year, adding in aquatic animals as a big win for mola mola lovers Bungie are making it easy for you to try Marathon by launching its new season with a free week, right when veteran players lose all their best gear Krafton have reportedly agreed to pay Subnautica 2's devs that $250 million bonus, following strong early sales The Steam Deck OLED's price hikes have killed its status as the best deal in PC games hardware Witcher 3 modders have already added Geralt's new sword from the Songs of the Past expansion to the base game The demand for weapons in Subnautica 2 reveals the difficulty of separating open worlds from conquest Paralives is possibly the first ever videogame with a character editor that gives people motion sickness 007 First Light's PC performance isn't quite martini-smooth, but it's a damn sight better than that stuttering reveal footage 007 First Light is now out in full, and I hope the masses are ready to face the most difficult decision of their lives Helldivers 2-esque war against a giant evil robo-eye beckons in No Man's Sky's The Swarm update, invading the galaxy right now After 10 years of work, modders have remade classic RPG Ultima Underworld in Unity with 3D models, new sound effects, and controller support Geralt's back for one last Roach ride in long-rumoured The Witcher 3: Wild Hunt expansion Songs of the Past Red Dead Online wasn't a missed opportunity in the eyes of Take-Two's boss, but I'd say it's proof that following the GTA train doesn't guarantee the world There are a million ways to deliver ore in Starminer, a real-time space strategy sim with zero-G physics - just beware your greed doesn't attract the aliens The first, cinematic look at Marathon season 2 paints it as the horror game it always should have been Yerba Buena, out today, is a Portal-esque puzzle platformer where your weapon of choice is copying and pasting physics Unsanctioned GTA Online modding platform Rage:MP is shutting down thanks to a cease and desist from Take-Two
Dungeon Lurker's crunchy, grimey pixel art hides a metate...
Oisin Kuhnke · 2026-06-03 · via Rock Paper Shotgun Latest Articles Feed
Dark fantasy pixel art of a knight fighting monstrous enemies in a dungeon in Dungeon Lurker.
Image credit: 13AM Games

Dungeon crawlers conceptually appeal to me as a genre, but I've never quite found one that I've entirely clicked with. I'm talking oldschool dungeon crawlers here, where you take each step as it comes. I want to crawl some dungeons! Perhaps just not like that. Hopefully, Dungeon Lurker, with its crunchy dark fantasy pixel art and muddy, deep sound effects, will be able to make the difference.

Where Dungeon Lurker differs from your Wizardrys is that mechanically it looks a lot closer to a beat-em-up. You are a knight-looking fellow that looks ripped straight from the cover art of a '90s era RPG, equipped with a sword and shield and a handful of spells. Sword slashes look punchy, with just the right amount of hitstop, enemies flying away at the end of a combo, bouncing off of walls, letting you jump up and pick the combo up again. Your shield can be used to defend yourself or bash baddies out of the way. The spells I can't speak to as much, though the effects on them certainly look potent.

Watch on YouTube

Dungeon Lurker is also a roguelike, I'm just not entirely sure how this manifests. It sounds like you pick up spells and potions along the way, and when on the surface you can upgrade both of these things alongside your equipment and charms. There are "over 30 unique levels to conquer and explore," all of which are "fully hand crafted," with no use of procedural generation (or AI).

Underneath it all, there is some kind of secret, for lack of a better word, lurking and waiting to be uncovered, one that's "connected to your past." Mine? Ruh roh! A trailer on the game's Steam page suggests that this is something to do with a dead kid called Mikey and his best friend Gabriel. Can't say much more than that, because no more than that has been revealed, but you can wishlist the game on Steam to find out more whenever it launches.