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cs.AI updates on arXiv.org

Policy Split: Incentivizing Dual-Mode Exploration in LLM Reinforcement with Dual-Mode Entropy Regularization METER: Evaluating Multi-Level Contextual Causal Reasoning in Large Language Models Think Before you Write: QA-Guided Reasoning for Character Descriptions in Books METRO: Towards Strategy Induction from Expert Dialogue Transcripts for Non-collaborative Dialogues Retrieval as Generation: A Unified Framework with Self-Triggered Information Planning Do LLMs Know Tool Irrelevance? Demystifying Structural Alignment Bias in Tool Invocations Enhancing Multimodal Large Language Models for Ancient Chinese Character Evolution Analysis via Glyph-Driven Fine-Tuning Exploring Knowledge Conflicts for Faithful LLM Reasoning: Benchmark and Method CocoaBench: Evaluating Unified Digital Agents in the Wild MathAgent: Adversarial Evolution of Constraint Graphs for Mathematical Reasoning Data Synthesis Efficient Training for Cross-lingual Speech Language Models Shared Emotion Geometry Across Small Language Models: A Cross-Architecture Study of Representation, Behavior, and Methodological Confounds A Systematic Analysis of the Impact of Persona Steering on LLM Capabilities Uncertainty-Aware Web-Conditioned Scientific Fact-Checking When Valid Signals Fail: Regime Boundaries Between LLM Features and RL Trading Policies When Verification Fails: How Compositionally Infeasible Claims Escape Rejection Mem$^2$Evolve: Towards Self-Evolving Agents via Co-Evolutionary Capability Expansion and Experience Distillation AOP-Smart: A RAG-Enhanced Large Language Model Framework for Adverse Outcome Pathway Analysis Advancing Polish Language Modeling through Tokenizer Optimization in the Bielik v3 7B and 11B Series TInR: Exploring Tool-Internalized Reasoning in Large Language Models Do BERT Embeddings Encode Narrative Dimensions? A Token-Level Probing Analysis of Time, Space, Causality, and Character in Fiction Generating Multiple-Choice Knowledge Questions with Interpretable Difficulty Estimation using Knowledge Graphs and Large Language Models Deep-Reporter: Deep Research for Grounded Multimodal Long-Form Generation Too Nice to Tell the Truth: Quantifying Agreeableness-Driven Sycophancy in Role-Playing Language Models Learning and Enforcing Context-Sensitive Control for LLMs Efficient Process Reward Modeling via Contrastive Mutual Information Computational Lesions in Multilingual Language Models Separate Shared and Language-specific Brain Alignment Bridging Linguistic Gaps: Cross-Lingual Mapping in Pre-Training and Dataset for Enhanced Multilingual LLM Performance Early Decisions Matter: Proximity Bias and Initial Trajectory Shaping in Non-Autoregressive Diffusion Language Models LLMs Should Incorporate Explicit Mechanisms for Human Empathy
Reinforced Generation of Combinatorial Structures: Hardne...
Ansh Nagda, Prabhakar Raghavan, Abhradeep Thakurta · 2025-09-23 · via cs.AI updates on arXiv.org

Can AI based methods help us make advances in complexity theory? We provide evidence towards answering this in the affirmative, using AlphaEvolve (an LLM code mutation agent) to obtain new results in three settings: a) We improve a recent result of Kunisky and Yu to obtain near-optimal upper and (conditional) lower bounds on certification algorithms for MAX-CUT and MAX-Independent Set on random 3- and 4-regular graphs. Our improved lower bounds are obtained by constructing nearly extremal Ramanujan graphs on as many as $163$ vertices, and our upper bounds are obtained via analytical arguments. b) We obtain new inapproximability results for MAX-4-CUT and MAX-3-CUT, proving that it is NP-hard to approximate them within factors of $0.987$ and $0.9649$ respectively, using AlphaEvolve to discover new gadget reductions. Our MAX-4-CUT result improves upon the SOTA of $0.9883$, and our MAX-3-CUT result improves on the current best gadget-based inapproximability result of $0.9853$, but falls short of the SOTA of $16/17$ that relies on a custom PCP (rather than a reduction from ``standard'' Håstad-style PCPs). c) Inapproximability for the metric Traveling Salesman Problem (TSP): We show that it is NP-hard to approximate the minimum cost tour within a factor of $111/110$ using AlphaEvolve to discover a new gadget, thus improving the SOTA of $117/116$. Along the way, we provide new modular soundness and completeness arguments that can be of independent interest. A key technical challenge we faced: verifying a candidate construction produced by AlphaEvolve is costly (sometimes requiring time exponential in the size of the construction). We used AlphaEvolve itself to evolve the verification procedure to be faster (sometimes by $10,000\times$ for our gadgets). Our results suggest that gadget based proofs would benefit from a pass through AI-based tools to obtain stronger results.